Podcast

Matters of Experience

“Matters of Experience” with Abigail Honor and Brenda Cowan

Hosted by Abigail Honor, Lorem Ipsum’s Partner and Creative Director, and Brenda Cowan, professor and former Chairperson of Graduate Exhibition & Experience Design at SUNY Fashion Institute of Technology, “Matters of Experience” delves into the creativity, innovation, and psychology behind designed experiences and encounters. Each week, Abigail and Brenda explore the who, how, and why of exhibitions, branded experiences, events, and the extraordinary creations that designers and creatives are offering to an ever-curious audience.
The Invisible Music of Museums

The Invisible Music of Museums

11/03/25
Listen on Apple Podcasts and Spotify
Designer and creative leader Lucy Holmes traces a life shaped by letters and by people. From hand drawing alphabets at RISD to orchestrating typographic rhythm through major museums, she reveals how the most resonant design often disappears so visitors can be fully with the work. Holmes describes turning words upside down to see relationships rather than read them, printing and pinning, tracing and testing, until a single word on a wall feels inevitable. Designing permanent galleries means thinking in decades, choosing people and stories over brittle technology. The result is quiet clarity, composed for the present and built to meet the future.
Designer and creative leader Lucy Holmes traces a life shaped by letters and by people. From hand drawing alphabets at RISD to orchestrating typographic rhythm through major museums, she reveals how the most resonant design often disappears so visitors can be fully with the work. Holmes describes turning words upside down to see relationships rather than read them, printing and pinning, tracing and testing, until a single word on a wall feels inevitable. Designing permanent galleries means thinking in decades, choosing people and stories over brittle technology. The result is quiet clarity, composed for the present and built to meet the future.

00:00:00:00 – 00:00:29:10
Abigail Honor
Welcome to Matters of Experience, the podcast where we dive into the ideas, innovations and imagination shaping the world of designed experiences, from museums to multimedia. From architecture to AI, we explore how creativity transforms space into story. If you’re joining us for the first time, we’re so glad you’re here. And to our regular listeners, thank you for coming back and being part of the conversation.

00:00:29:14 – 00:00:38:15
Abigail Honor
If you enjoy what you hear today, please take a moment to rate the show and share with a friend. It helps curious minds find us. So welcome I’m Abigail Honore.

00:00:38:17 – 00:00:40:19
Brenda Cowan
Hello, everyone, this is Brenda Cowan.

00:00:40:21 – 00:01:08:24
Abigail Honor
Today’s episode is a conversation with Lucy Holmes, founder of Home Studio in London. She is a designer and creative leader who has spent over 30 years working with the arts and cultural sector. Lucy is no stranger to the US because she started her design journey at risk. For those who aren’t familiar with that, it’s Rhode Island School of Design, where she fell in love with graphic design as a way of seeing things as a way of life.

00:01:09:03 – 00:01:31:20
Abigail Honor
She moved back to Old Blighty and after working at some top companies like pentagram, she made the fearless moved to set up her own company. Are lots of things to talk about that with you, Lucy putting people at the heart of her thinking. Her recent projects include working with the Fitzwilliam Museum in Cambridge, the Natural History Museum of Denmark, the Science Museum London, the London Museum and the British Museum.

00:01:31:20 – 00:01:57:19
Abigail Honor
So basically, if you’re headed to London for fun or professionally and wander into a museum, chances are it’s one of hers. She’s also a multiple award winner from professional bodies including daddy DBA, Estee and SGD. And I’m not going to spell out all of those look them up, but she’s a fellow of the Royal Society of Arts, which for everyone who doesn’t know, makes a very special.

00:01:57:21 – 00:01:59:21
Abigail Honor
Lucy, welcome to the show.

00:01:59:23 – 00:02:07:06
Lucy Holmes
Well, thank you very much for having me. It’s, it’s very nice to be here and to have the opportunity to talk to you both.

00:02:07:08 – 00:02:29:09
Abigail Honor
So, Lucy, you and I were introduced by Sybil Jones, who a lot of people know is the CEO of SGD and enjoying a lunch at the River cafe designed by Richard Rogers. I know one of your one of your favorites who sort of designed a lot of that Thames Wharf there. And you told me this lovely story about being at school, studying and that sort of light bulb moment when you fell in love with typography.

00:02:29:14 – 00:02:43:23
Abigail Honor
Can you tell us about this passion? You know how it started off from sort of leading you to the Guardian story? Because I think what resonated with me is passion that we have as designers for sometimes everyday things, and how they can be elevated to art.

00:02:44:00 – 00:03:15:07
Lucy Holmes
At the time, you know, the different disciplines within what we do weren’t really given names. If you weren’t going to be an artist, you were kind of a bit lost. And I was very interested in typography. Weirdly, as someone who’s dyslexic, maybe I had to scrutinize letters more than other people. But studying typography at Risd, where we were hand drawing letters and we were and hand drawing alphabets and then sentences and really understanding the relationship between one letter and another.

00:03:15:09 – 00:03:41:11
Lucy Holmes
And it wasn’t formulaic. It was artistic. You know, an e in the domi to a T, is an upper and lower case. It’s every single formula was a different problem to kind of solve and understand. One of our teachers, a guy called Doug Scott, who worked at WGBH in Boston, had come back from London with the new redesign at the Guardian in 1988 by David Hillman from pentagram.

00:03:41:13 – 00:04:07:03
Lucy Holmes
And we were looking at full pages of letters, and I realized that actually with white or off white paper and black letters, you were creating these sort of compositions of gray with the motivation of legibility, energy, pace, on a broad sheet. And that, for me, was the moment where I thought, this is what I meant to do.

00:04:07:03 – 00:04:11:05
Lucy Holmes
And this is what I love. So it kind of grew. Everything’s grown from that.

00:04:11:07 – 00:04:40:05
Brenda Cowan
I love hearing about your experience with working with your hands in my design program. That fit, we have students developing ideas and doing design work by hand as well. We do a lot of hand sketching, prototype building with paper and tape, basically getting off the computer as much as possible. And what I find is that designers are freer in their thinking, maybe more willing to iterate at times, maybe more willing to make mistakes.

00:04:40:10 – 00:05:02:01
Brenda Cowan
And mostly I find that working with our hands enables us to reach certain insights. And it sounds like that was perhaps part of your experience. You know, when you kind of skip these days straight ahead to digital tools, you can lose that tactile feedback that you get and that sort of ability to mess around with trial and error.

00:05:02:07 – 00:05:16:15
Brenda Cowan
Can you tell us a little bit more about working with your hands with type? Is this something that you still do? Do you or do the folks who you work with, do they still work with their hands? Do you still do hand sketching? What is that part of the process look like?

00:05:16:17 – 00:05:24:19
Lucy Holmes
Yeah, I mean often I mean, I’ve got tracing paper, on my desk in front of me where I’ve been sketching with a Sharpie.

00:05:24:21 – 00:05:25:16
Brenda Cowan
Perfect.

00:05:25:17 – 00:05:39:00
Lucy Holmes
We we do draw. We often get out rolls of of tracing paper. Sometimes it’s drawing directly onto an iPad. But I think for myself and the team, it’s a place where we’re free.

00:05:39:03 – 00:05:40:03
Brenda Cowan
Yeah, we of.

00:05:40:03 – 00:06:06:00
Lucy Holmes
Course, at this point in our careers where we’re well, versed in using the technology. And I think particularly when we’re working with either one word or a collection of letters in a museum project that I will always print things out, turn them upside down, stick them on the wall, because it’s just it’s more difficult than anything is to put one letter or one one word on a wall in a museum is one of the most frightening things.

00:06:06:02 – 00:06:20:10
Lucy Holmes
And, you know, the relationship between those letters and how that’s made. And if the letters you’re going to be lit or if they’re going to be three dimensional, you know, every single thing changes that dynamic and the relationship between those letters.

00:06:20:12 – 00:06:24:21
Abigail Honor
Can you just explain why you turn upside down to folks who may may not know why you do that?

00:06:25:02 – 00:06:49:06
Lucy Holmes
Well, we were taught that, rusty, it’s one is that you’re not reading the word. You’re actually looking at the the relationship and the dynamic of the letter forms. You know, you’re trying to create, an energy. And the idea that this letter just looks absolutely right. I think the first time I ever did that was putting a word on a wall at Tate Modern.

00:06:49:08 – 00:07:03:24
Lucy Holmes
And, you know, the scale of things, the the visibility of something, all of those things, you know, if it’s upper and lower case, it becomes even more difficult. Caps is much, much easier because you’re dealing with straight lines.

00:07:04:01 – 00:07:25:17
Abigail Honor
Do you feel like this is a lot like, maybe if I could say classical music is the highest evolution of music in in some ways you need to be educated to a fully appreciate it. The level that you’re talking about, typefaces, fonts are basically you are so sensitive and the emotions that you’re conveying are based on all of these different things.

00:07:25:22 – 00:07:28:06
Abigail Honor
The most people not notice.

00:07:28:08 – 00:07:55:08
Lucy Holmes
Well, the idea that I have is that it when you often when you’re working in a museum with what we do, which can often be a permanent gallery, we’re trying to ultimately make our work as invisible as possible, because the object is the piece. It has to be intuitively read without people even realizing they’re doing it. And that means that it’s got to be timeless, but it’s also got to understand its place, I think.

00:07:55:08 – 00:07:55:17
Lucy Holmes
Yeah.

00:07:55:19 – 00:08:12:12
Brenda Cowan
And also, Abby, I don’t know. I’m thinking about what you had to say about classical music. And I went right to jazz, and I kept thinking, you know, I’m thinking about all of the incredible classically trained musicians who are just alive when they play jazz music. So we’ll have to talk about that another day.

00:08:12:18 – 00:08:14:20
Abigail Honor
This is chalk it up for another five.

00:08:14:20 – 00:08:23:16
Lucy Holmes
But to come back to the music analogy, you know, when you’re putting graphics throughout a museum, it’s all about rhythm.

00:08:23:21 – 00:08:25:02
Brenda Cowan
And yeah.

00:08:25:04 – 00:08:32:03
Lucy Holmes
You know, simplistic things like where room numbers should go, they should always be in exactly the same place, so that in.

00:08:32:03 – 00:08:32:08
Brenda Cowan
The.

00:08:32:13 – 00:08:46:20
Lucy Holmes
Very quickly a visitor just knows that the angle of their head at this particular point, they’re going to catch that bit of information. And I think then that’s a kind of rhythm. And that tends to be often to be wayfinding element.

00:08:47:01 – 00:09:08:03
Abigail Honor
And I think that also echoes what, what we’re doing when we’re building and designing these museums in these spaces. It’s all for me about that rhythm, that music. Where are people? Emotional music? Where are they feeling challenged? Where are they at the height of their emotion and where can they relax and take repose? So it’s the ebbs and flows like in in a piece of music.

00:09:08:03 – 00:09:30:13
Abigail Honor
And the same with the content. Even the timing of the content. Where do they spend more time? Why do they spend less time? It’s amazing to me how much what we design in the 3D space is very much like music, and when it works really well, it’s like phenomenal. And the work you’re talking about when you’re thinking about wayfinding and museum design and the media that we create, it all has to come together.

00:09:30:15 – 00:09:44:21
Abigail Honor
Passion. You’re passionate about what you do. I think being passionate about your work is super important. It sort of affects how you do your work. It’s for me, it’s like this little nagging feeling or pressure or like, no, it’s not quite right. You got to get it quite right. It’s like going the extra mile.

00:09:45:02 – 00:10:03:23
Brenda Cowan
Design is not entirely formulaic or scientific necessarily. It’s it’s got visceral qualities. And in some ways it’s innate. And you feel and you respond as you do design to design. And I understand that you’ve got a story along these lines with the V and A yes.

00:10:04:01 – 00:10:32:03
Lucy Holmes
We were very lucky when I was part of a different business called Haynes Wood. And, in 2002, a designer, amazing client designer for Moyra Gemmell, wanted the V&A in South Kensington for the first time to have a comprehensive wayfinding scheme. And for those who don’t know the V&A in South Kensington, it is, I think, five buildings that were never intended to connect.

00:10:32:05 – 00:11:03:06
Lucy Holmes
It’s seven and a half miles over seven levels now, and it was a really enormous task and it was an incredible project and we had an incredible client, but we were wanting to introduce threshold banners between each gallery to very simply announce that you were in a particular zone or theme of the collection, and that you were in a named gallery, and every aperture between every gallery was different.

00:11:03:06 – 00:11:38:01
Lucy Holmes
We kept trying to apply a mathematical formula. If there are 150 mil, I’m not going to go. There was inches, you know, from the edge and we would then do it. They didn’t feel right. So in the end, we decided that the only way to do it was to actually go in the space. So we drew each aperture in illustrator, printed every single one of them out, and I went and sat in the V&A on a chair or stool in each one, and I drew it with a pencil.

00:11:38:01 – 00:12:00:08
Lucy Holmes
What felt right when I was sitting in that space. And then we translated that digitally and that that became the mathematics for the banners that we introduced, which was magic, you know, and it was a collective decision between us and all of us in our team of like every time we did, it just didn’t feel right. And so, yeah, it was a fun exercise.

00:12:00:12 – 00:12:10:03
Lucy Holmes
Was it very bracketing, very early mornings. So the 7:00 sitting of course, in the Vienna well had to be I had to do it and it was closed circuit performance.

00:12:10:05 – 00:12:31:19
Abigail Honor
Was it nerve wracking? Lucy, when you do that and you know you haven’t got the back up of we’ve done it 150mm when you lose that and it’s we’ve done it just on seal. Is it nerve wracking a bit to like you said, make sure you got it right. I know you felt like it wasn’t working when you’re doing it the scientific way, but you know, you’ve got to have a bit of gumption to be like, we’re doing it this way.

00:12:31:21 – 00:12:51:17
Lucy Holmes
Well, we were I mean, I was part of a great team and we had a great client who we had kind of had a quite quickly created a sense of trust between us. You know, we prototyped these things and then we went into some very, very challenging spaces and would install, you know, mock ups to make absolutely sure.

00:12:51:23 – 00:13:00:07
Lucy Holmes
Yeah. But so it was a it was completely partnership collaboration. But it yeah, it was, it was I’d never done anything like that before or since actually.

00:13:00:09 – 00:13:18:22
Abigail Honor
So, you know, we’ve been chatting up also as we’re not spring chickens about this word experience. And you know, we were younger, we didn’t or at least I wasn’t a bit frustrated with everyone saying, you’ll understand when you have experience or wait till you have experience, it’s you don’t want to get this thing. Experience didn’t really understand what they meant.

00:13:18:24 – 00:13:23:18
Abigail Honor
And obviously now I do. So what does sort of experience mean for you, Lucy?

00:13:23:20 – 00:13:54:14
Lucy Holmes
Well, I think like when I started out and you’re 20 something and people keep saying, well, can you prove you’ve done it before? Of course you can’t prove you’ve done it before, and you just keep showing up and hoping that you make some good decisions. And then I, you know, years gone by or whatever. What’s interesting now is I kind of sometimes feel like I’m pulling my experience around like a ball and chain, because you suddenly sometimes feel like you’ve got too much.

00:13:54:16 – 00:14:17:06
Lucy Holmes
And I think that’s an interesting, I suppose, shift as we get older to what is the right view and thoughts and opinions that I can bring into any meeting, I think there’s nothing worse than, you know, sounding like, well, in my day or, you know, all of those kind of things. It’s more about being patient. I think there’s quite a lot of negative side to experience now.

00:14:17:06 – 00:14:41:20
Lucy Holmes
I’ve sort of got some of it, and I think it’s making sure that particularly for younger designers and people that we’re working with to make sure that they have the freedom for their moment in time to get their experience. And that you’re our responsibility now is to enable them in the same way. I was very well supported by, particularly the team I was in at pentagram in London.

00:14:41:22 – 00:15:00:11
Brenda Cowan
Who wanted to play off that a little bit. I know that through your work with SGD, you make a point of giving back to students you participate in providing scholarships. What is it that is important in that for you? Why don’t you go out of your way to support emerging designers in this industry?

00:15:00:13 – 00:15:30:00
Lucy Holmes
Well, I think we have the best job. I want to share my love of it. But I also, you know, by being around younger designers and I have the most phenomenal team. I learn far more from them, I think, than they learn from me. And I feel like I’ve had incredible teachers and mentors. David Hillman was an incredibly generous boss and mentor, and so you just want to kind of continue that tradition, I think.

00:15:30:02 – 00:15:52:15
Abigail Honor
And it also leads me to think about your team itself and diversity within the team, diversity of all the things that we know that means, but also the way that you approach design. So how have you composed your team? You know, when you’re interviewing them, how how do you make sure that you have people who will challenge in the best possible way each other to evolve to the design that’s right.

00:15:52:15 – 00:15:59:04
Abigail Honor
For the project? And how do you guide them? Because you’re the boss, so the boss always has the final word.

00:15:59:06 – 00:16:24:15
Lucy Holmes
I think trust is probably the most important aspect of that. I feel like my responsibility is to make sure that we all work in a space that is safe. Safe, meaning there’s no bad ideas as long as we all sort of show up and are engaged and are present, you know, anything is possible. Yes, I am the boss, but I don’t feel like I necessarily.

00:16:24:15 – 00:16:47:08
Lucy Holmes
I mean, there are times, but I think that we as a group are a democracy. I think because of things like the powers of ten, where we work with a huge amount of rigor to make sure that our process, you know, we go through a process by going through the stages that we define in a process, we make sure that we don’t miss something.

00:16:47:10 – 00:17:08:17
Lucy Holmes
And if I think if you have that rigor, it creates that safety play, that place for play because we’re, we sort of we’re making sure we haven’t missed something. We didn’t not speak to the right person. We haven’t, you know, we spent enough time in the space, whatever it might be. It’s about trust. And we have to or we want our clients to trust us.

00:17:08:19 – 00:17:21:10
Lucy Holmes
We want to have that kind of open relationships. I think everything’s about a dialog and a relationship. One of the other things is within that that we haven’t talked about, but is, you know, when do we say no?

00:17:21:12 – 00:17:24:10
Brenda Cowan
Hey, that was one of our questions.

00:17:24:12 – 00:17:27:12
Abigail Honor
So great. To our next question. Yeah.

00:17:27:14 – 00:17:32:01
Brenda Cowan
How does one say no and why say no?

00:17:32:03 – 00:18:00:14
Lucy Holmes
I think it well I try to make sure that at the beginning of a project that we’ve interrogated, debrief together to make sure that we all understand, even like the three of terms, this word might mean that to you, but what does it mean to me? So we try to, in that first kind of stage of discovery, to make sure that at the end of that process, we’ve kind of articulated exactly what we’re trying to do, and then that’s something that we can refer back to.

00:18:00:16 – 00:18:23:13
Lucy Holmes
So we can build on that, and we can pivot and deviate as we go, you know, in a museum or trying to design the right feeling. And sometimes it can start to feel wrong. And I think that’s where we can say, hang on a second. You know, when we all try to do this. So if, if this is what we’re still aligned to, then the direction we’re going is isn’t the right one.

00:18:23:17 – 00:18:32:23
Abigail Honor
Right. And you’ve had to do that on projects. Right? You’ve got into a project and had to sort of address that and maybe backtrack or pivot or like you’ve had to do that with clients.

00:18:33:00 – 00:18:59:16
Lucy Holmes
Yeah. Yeah. I think you I mean, I think it’s part of the job. I mean, I don’t see it as a bad negative moment. I think it’s a it’s part of our responsibility to listen, to explore what we’re being asked, but then go back and say, look, we’ve we really feel like this is the wrong direction. When we we were doing a gallery project four years ago, and we’ve been given a very clear, brief and we designed a concept in response to that.

00:18:59:18 – 00:19:19:05
Lucy Holmes
We then had done a second concept, probably quite opposite to what we had been asked to do in the brief. And I said in the meeting, I guess my moment here is if I don’t show you, we don’t know, but I’m about to show you something that you absolutely haven’t asked for. Okay. That was the concept that got signed off.

00:19:19:05 – 00:19:36:19
Lucy Holmes
Wow. It wasn’t done to be, you know, rebellious or or kind of provocative. It was done because actually, the more we thought about the conversations that we’ve been having with these curators about this opportunity that this was the right way to go.

00:19:36:20 – 00:19:38:07
Abigail Honor
Fascinating. Fantastic. Yeah.

00:19:38:07 – 00:19:54:08
Lucy Holmes
And I think that situation and maybe it circles back to kind of everything is show don’t tell whether now by the work, by your response, by your attitude review. And I think there’s nothing worse than telling you. Yeah. But if you show, show why.

00:19:54:10 – 00:20:15:08
Brenda Cowan
Yeah. Right. I want to take a tiny pivot actually. And something that stood out to me when learning a little bit about your firm is the fact that you are a B corp or you’re certified as a B corp. And this was an area that, as I was digging into it a little bit, I thought was of huge importance, and I wanted to take a moment to talk about.

00:20:15:12 – 00:20:27:07
Brenda Cowan
And I was wondering if you could talk a little bit about your decision to become a B Corp and what that actually means in terms of your practice.

00:20:27:09 – 00:20:55:02
Lucy Holmes
So it’s about a two year process. You know, this studio I started in 2019 having, left the previous one, taken a little bit of time off and thinking about what I want to do next. I think part of that thinking was, you know, I didn’t want to do what I done before. So which parts of myself could I leave behind and what did I want to do going forward?

00:20:55:04 – 00:21:17:10
Lucy Holmes
B Corp is about businesses coming together to be a force for good and not necessarily waiting for government to do that. And I feel like in a way, some of it was felt very natural because I think as designers, particularly in public buildings and, public galleries in the UK are free, that we have an enormous responsibility to our general public.

00:21:17:16 – 00:21:34:14
Lucy Holmes
So it felt like for a long time we’d been thinking whichever teams I’d been working in, we’d been thinking about people and their feelings and making sure that, you know, we take responsibility on their day off and they go into a museum. They have a nice time. They can find their way out, you know, all of those things.

00:21:34:14 – 00:21:56:16
Lucy Holmes
So it felt quite natural. And it also felt with everything that’s going on in our world, that actually we should do something more than just design briefs. So it was just a really brilliant, experience. One of my team, Claire, took responsibility for driving us through that process, and it feels like a really nice community to be a part of.

00:21:56:18 – 00:22:14:16
Brenda Cowan
Well, I think it’s absolutely so important what you’re doing there. And I just love knowing that there’s the possibility for a firm to join a community of this sort and to really shape, again, a strong ethos and to carry it forward through the work that you do.

00:22:14:18 – 00:22:23:19
Abigail Honor
I guess. My final question, these for now, is who do you say that you design to change the future? What does that mean in practice or what does that mean for you.

00:22:24:00 – 00:22:48:09
Lucy Holmes
As part of the B Corp? Yeah, we design quite often. Not all the time. But one of the big projects that we do in spaces is permanent galleries. In the lead up to this, I went to the V&A last week to visit galleries that opened that we, I worked on for six years, the Medieval Renaissance galleries in the V&A, which is ten new galleries that opened in 2009.

00:22:48:11 – 00:23:14:20
Lucy Holmes
And I went and walked around and what was really lovely about being there again, that nothing’s changed from what we installed in 2009. We didn’t know the world that we would be in now. In 2009. We were working on the galleries from 2004, but we’re trying to think about now and people but not trying to project. And we’re currently working on some galleries for the new London museum that opened next year.

00:23:14:22 – 00:23:38:02
Lucy Holmes
But those galleries will probably be in place for 30 years. So we’re scrutinizing, you know, we can’t be thinking about technology, but what we can be thinking about is people and storytelling and what we know now to try and tell stories that, you know, the historical galleries. So we’re telling stories about the past, but they’re going to be in, in our, in our future.

00:23:38:04 – 00:23:59:04
Abigail Honor
Beautiful. Yeah, absolutely. Truly inspiring. Like listening to you talk about what you do and your passion is like, I hope everybody listening takes something from what you’re saying, because what everybody’s making is for the future. That’s one of the things I love about what we do is it will affect people year after year after year. And the responsibility as you mentioned, is huge.

00:23:59:09 – 00:24:05:17
Abigail Honor
We’re creating memories for people. And I think, like, what better job in the world is, is there than this that we all do?

00:24:05:17 – 00:24:06:14
Lucy Holmes
Absolutely.

00:24:06:15 – 00:24:12:11
Abigail Honor
I was going to say like, let’s end on what would you say to the young people listening inspiring words? Would you tell them.

00:24:12:13 – 00:24:34:00
Lucy Holmes
I think, you know, get away from your desk, get off your technology, go and walk around and watch people and engage with people and people watch and see how they interact with if it’s a museum objects and why they sit in front of something for ages, or why they cry, why they giggle, or, you know, watch people meet other people in a gallery.

00:24:34:02 – 00:24:47:10
Lucy Holmes
When you work in museums, we’re part of the make up of that happening. And I think the privilege of working in museums is that we’re custodians for the moment. But it’s not all this is for all the people and or place.

00:24:47:12 – 00:25:09:21
Abigail Honor
Where you can completely write. And I love the way you think about it. It’s not about the design. The stories you’re telling necessarily, it’s how it resonates with the visitor, with the audience, and it’s the response. That’s what we’re looking for. We’re looking to connect and communicate. And obviously, Lucy, in your work, you’ve been incredibly successful. I mean, you’re working on some huge projects, and I just want to sort of thank you so much for joining the show today.

00:25:10:02 – 00:25:13:02
Lucy Holmes
Oh, thank you so much. It’s been absolutely wonderful.

00:25:13:04 – 00:25:15:02
Brenda Cowan
It’s been a true pleasure. Right?

00:25:15:02 – 00:25:28:10
Abigail Honor
Yeah. So thanks. Thanks, Lucy. And thanks to everyone who tuned in today. If you liked what you heard, subscribe for more episodes of Masses of Experience. Wherever you listen to podcasts, make sure to leave a rating and a review and share with a friend. We’ll see you next time.

00:25:28:10 – 00:25:36:20
Brenda Cowan
Thank you everybody, and thank you, Lucy so much. Thank you.

00:25:36:22 – 00:25:55:09
Sound Engineer
Matters of experience is produced by Lorem Ipsum Corp. and recorded at Hanger Studios. Tune in next time for more fun discussions about experience design.

Designer and creative leader Lucy Holmes traces a life shaped by letters and by people. From hand drawing alphabets at RISD to orchestrating typographic rhythm through major museums, she reveals how the most resonant design often disappears so visitors can be fully with the work. Holmes describes turning words upside down to see relationships rather than read them, printing and pinning, tracing and testing, until a single word on a wall feels inevitable. Designing permanent galleries means thinking in decades, choosing people and stories over brittle technology. The result is quiet clarity, composed for the present and built to meet the future.

00:00:00:00 – 00:00:29:10
Abigail Honor
Welcome to Matters of Experience, the podcast where we dive into the ideas, innovations and imagination shaping the world of designed experiences, from museums to multimedia. From architecture to AI, we explore how creativity transforms space into story. If you’re joining us for the first time, we’re so glad you’re here. And to our regular listeners, thank you for coming back and being part of the conversation.

00:00:29:14 – 00:00:38:15
Abigail Honor
If you enjoy what you hear today, please take a moment to rate the show and share with a friend. It helps curious minds find us. So welcome I’m Abigail Honore.

00:00:38:17 – 00:00:40:19
Brenda Cowan
Hello, everyone, this is Brenda Cowan.

00:00:40:21 – 00:01:08:24
Abigail Honor
Today’s episode is a conversation with Lucy Holmes, founder of Home Studio in London. She is a designer and creative leader who has spent over 30 years working with the arts and cultural sector. Lucy is no stranger to the US because she started her design journey at risk. For those who aren’t familiar with that, it’s Rhode Island School of Design, where she fell in love with graphic design as a way of seeing things as a way of life.

00:01:09:03 – 00:01:31:20
Abigail Honor
She moved back to Old Blighty and after working at some top companies like pentagram, she made the fearless moved to set up her own company. Are lots of things to talk about that with you, Lucy putting people at the heart of her thinking. Her recent projects include working with the Fitzwilliam Museum in Cambridge, the Natural History Museum of Denmark, the Science Museum London, the London Museum and the British Museum.

00:01:31:20 – 00:01:57:19
Abigail Honor
So basically, if you’re headed to London for fun or professionally and wander into a museum, chances are it’s one of hers. She’s also a multiple award winner from professional bodies including daddy DBA, Estee and SGD. And I’m not going to spell out all of those look them up, but she’s a fellow of the Royal Society of Arts, which for everyone who doesn’t know, makes a very special.

00:01:57:21 – 00:01:59:21
Abigail Honor
Lucy, welcome to the show.

00:01:59:23 – 00:02:07:06
Lucy Holmes
Well, thank you very much for having me. It’s, it’s very nice to be here and to have the opportunity to talk to you both.

00:02:07:08 – 00:02:29:09
Abigail Honor
So, Lucy, you and I were introduced by Sybil Jones, who a lot of people know is the CEO of SGD and enjoying a lunch at the River cafe designed by Richard Rogers. I know one of your one of your favorites who sort of designed a lot of that Thames Wharf there. And you told me this lovely story about being at school, studying and that sort of light bulb moment when you fell in love with typography.

00:02:29:14 – 00:02:43:23
Abigail Honor
Can you tell us about this passion? You know how it started off from sort of leading you to the Guardian story? Because I think what resonated with me is passion that we have as designers for sometimes everyday things, and how they can be elevated to art.

00:02:44:00 – 00:03:15:07
Lucy Holmes
At the time, you know, the different disciplines within what we do weren’t really given names. If you weren’t going to be an artist, you were kind of a bit lost. And I was very interested in typography. Weirdly, as someone who’s dyslexic, maybe I had to scrutinize letters more than other people. But studying typography at Risd, where we were hand drawing letters and we were and hand drawing alphabets and then sentences and really understanding the relationship between one letter and another.

00:03:15:09 – 00:03:41:11
Lucy Holmes
And it wasn’t formulaic. It was artistic. You know, an e in the domi to a T, is an upper and lower case. It’s every single formula was a different problem to kind of solve and understand. One of our teachers, a guy called Doug Scott, who worked at WGBH in Boston, had come back from London with the new redesign at the Guardian in 1988 by David Hillman from pentagram.

00:03:41:13 – 00:04:07:03
Lucy Holmes
And we were looking at full pages of letters, and I realized that actually with white or off white paper and black letters, you were creating these sort of compositions of gray with the motivation of legibility, energy, pace, on a broad sheet. And that, for me, was the moment where I thought, this is what I meant to do.

00:04:07:03 – 00:04:11:05
Lucy Holmes
And this is what I love. So it kind of grew. Everything’s grown from that.

00:04:11:07 – 00:04:40:05
Brenda Cowan
I love hearing about your experience with working with your hands in my design program. That fit, we have students developing ideas and doing design work by hand as well. We do a lot of hand sketching, prototype building with paper and tape, basically getting off the computer as much as possible. And what I find is that designers are freer in their thinking, maybe more willing to iterate at times, maybe more willing to make mistakes.

00:04:40:10 – 00:05:02:01
Brenda Cowan
And mostly I find that working with our hands enables us to reach certain insights. And it sounds like that was perhaps part of your experience. You know, when you kind of skip these days straight ahead to digital tools, you can lose that tactile feedback that you get and that sort of ability to mess around with trial and error.

00:05:02:07 – 00:05:16:15
Brenda Cowan
Can you tell us a little bit more about working with your hands with type? Is this something that you still do? Do you or do the folks who you work with, do they still work with their hands? Do you still do hand sketching? What is that part of the process look like?

00:05:16:17 – 00:05:24:19
Lucy Holmes
Yeah, I mean often I mean, I’ve got tracing paper, on my desk in front of me where I’ve been sketching with a Sharpie.

00:05:24:21 – 00:05:25:16
Brenda Cowan
Perfect.

00:05:25:17 – 00:05:39:00
Lucy Holmes
We we do draw. We often get out rolls of of tracing paper. Sometimes it’s drawing directly onto an iPad. But I think for myself and the team, it’s a place where we’re free.

00:05:39:03 – 00:05:40:03
Brenda Cowan
Yeah, we of.

00:05:40:03 – 00:06:06:00
Lucy Holmes
Course, at this point in our careers where we’re well, versed in using the technology. And I think particularly when we’re working with either one word or a collection of letters in a museum project that I will always print things out, turn them upside down, stick them on the wall, because it’s just it’s more difficult than anything is to put one letter or one one word on a wall in a museum is one of the most frightening things.

00:06:06:02 – 00:06:20:10
Lucy Holmes
And, you know, the relationship between those letters and how that’s made. And if the letters you’re going to be lit or if they’re going to be three dimensional, you know, every single thing changes that dynamic and the relationship between those letters.

00:06:20:12 – 00:06:24:21
Abigail Honor
Can you just explain why you turn upside down to folks who may may not know why you do that?

00:06:25:02 – 00:06:49:06
Lucy Holmes
Well, we were taught that, rusty, it’s one is that you’re not reading the word. You’re actually looking at the the relationship and the dynamic of the letter forms. You know, you’re trying to create, an energy. And the idea that this letter just looks absolutely right. I think the first time I ever did that was putting a word on a wall at Tate Modern.

00:06:49:08 – 00:07:03:24
Lucy Holmes
And, you know, the scale of things, the the visibility of something, all of those things, you know, if it’s upper and lower case, it becomes even more difficult. Caps is much, much easier because you’re dealing with straight lines.

00:07:04:01 – 00:07:25:17
Abigail Honor
Do you feel like this is a lot like, maybe if I could say classical music is the highest evolution of music in in some ways you need to be educated to a fully appreciate it. The level that you’re talking about, typefaces, fonts are basically you are so sensitive and the emotions that you’re conveying are based on all of these different things.

00:07:25:22 – 00:07:28:06
Abigail Honor
The most people not notice.

00:07:28:08 – 00:07:55:08
Lucy Holmes
Well, the idea that I have is that it when you often when you’re working in a museum with what we do, which can often be a permanent gallery, we’re trying to ultimately make our work as invisible as possible, because the object is the piece. It has to be intuitively read without people even realizing they’re doing it. And that means that it’s got to be timeless, but it’s also got to understand its place, I think.

00:07:55:08 – 00:07:55:17
Lucy Holmes
Yeah.

00:07:55:19 – 00:08:12:12
Brenda Cowan
And also, Abby, I don’t know. I’m thinking about what you had to say about classical music. And I went right to jazz, and I kept thinking, you know, I’m thinking about all of the incredible classically trained musicians who are just alive when they play jazz music. So we’ll have to talk about that another day.

00:08:12:18 – 00:08:14:20
Abigail Honor
This is chalk it up for another five.

00:08:14:20 – 00:08:23:16
Lucy Holmes
But to come back to the music analogy, you know, when you’re putting graphics throughout a museum, it’s all about rhythm.

00:08:23:21 – 00:08:25:02
Brenda Cowan
And yeah.

00:08:25:04 – 00:08:32:03
Lucy Holmes
You know, simplistic things like where room numbers should go, they should always be in exactly the same place, so that in.

00:08:32:03 – 00:08:32:08
Brenda Cowan
The.

00:08:32:13 – 00:08:46:20
Lucy Holmes
Very quickly a visitor just knows that the angle of their head at this particular point, they’re going to catch that bit of information. And I think then that’s a kind of rhythm. And that tends to be often to be wayfinding element.

00:08:47:01 – 00:09:08:03
Abigail Honor
And I think that also echoes what, what we’re doing when we’re building and designing these museums in these spaces. It’s all for me about that rhythm, that music. Where are people? Emotional music? Where are they feeling challenged? Where are they at the height of their emotion and where can they relax and take repose? So it’s the ebbs and flows like in in a piece of music.

00:09:08:03 – 00:09:30:13
Abigail Honor
And the same with the content. Even the timing of the content. Where do they spend more time? Why do they spend less time? It’s amazing to me how much what we design in the 3D space is very much like music, and when it works really well, it’s like phenomenal. And the work you’re talking about when you’re thinking about wayfinding and museum design and the media that we create, it all has to come together.

00:09:30:15 – 00:09:44:21
Abigail Honor
Passion. You’re passionate about what you do. I think being passionate about your work is super important. It sort of affects how you do your work. It’s for me, it’s like this little nagging feeling or pressure or like, no, it’s not quite right. You got to get it quite right. It’s like going the extra mile.

00:09:45:02 – 00:10:03:23
Brenda Cowan
Design is not entirely formulaic or scientific necessarily. It’s it’s got visceral qualities. And in some ways it’s innate. And you feel and you respond as you do design to design. And I understand that you’ve got a story along these lines with the V and A yes.

00:10:04:01 – 00:10:32:03
Lucy Holmes
We were very lucky when I was part of a different business called Haynes Wood. And, in 2002, a designer, amazing client designer for Moyra Gemmell, wanted the V&A in South Kensington for the first time to have a comprehensive wayfinding scheme. And for those who don’t know the V&A in South Kensington, it is, I think, five buildings that were never intended to connect.

00:10:32:05 – 00:11:03:06
Lucy Holmes
It’s seven and a half miles over seven levels now, and it was a really enormous task and it was an incredible project and we had an incredible client, but we were wanting to introduce threshold banners between each gallery to very simply announce that you were in a particular zone or theme of the collection, and that you were in a named gallery, and every aperture between every gallery was different.

00:11:03:06 – 00:11:38:01
Lucy Holmes
We kept trying to apply a mathematical formula. If there are 150 mil, I’m not going to go. There was inches, you know, from the edge and we would then do it. They didn’t feel right. So in the end, we decided that the only way to do it was to actually go in the space. So we drew each aperture in illustrator, printed every single one of them out, and I went and sat in the V&A on a chair or stool in each one, and I drew it with a pencil.

00:11:38:01 – 00:12:00:08
Lucy Holmes
What felt right when I was sitting in that space. And then we translated that digitally and that that became the mathematics for the banners that we introduced, which was magic, you know, and it was a collective decision between us and all of us in our team of like every time we did, it just didn’t feel right. And so, yeah, it was a fun exercise.

00:12:00:12 – 00:12:10:03
Lucy Holmes
Was it very bracketing, very early mornings. So the 7:00 sitting of course, in the Vienna well had to be I had to do it and it was closed circuit performance.

00:12:10:05 – 00:12:31:19
Abigail Honor
Was it nerve wracking? Lucy, when you do that and you know you haven’t got the back up of we’ve done it 150mm when you lose that and it’s we’ve done it just on seal. Is it nerve wracking a bit to like you said, make sure you got it right. I know you felt like it wasn’t working when you’re doing it the scientific way, but you know, you’ve got to have a bit of gumption to be like, we’re doing it this way.

00:12:31:21 – 00:12:51:17
Lucy Holmes
Well, we were I mean, I was part of a great team and we had a great client who we had kind of had a quite quickly created a sense of trust between us. You know, we prototyped these things and then we went into some very, very challenging spaces and would install, you know, mock ups to make absolutely sure.

00:12:51:23 – 00:13:00:07
Lucy Holmes
Yeah. But so it was a it was completely partnership collaboration. But it yeah, it was, it was I’d never done anything like that before or since actually.

00:13:00:09 – 00:13:18:22
Abigail Honor
So, you know, we’ve been chatting up also as we’re not spring chickens about this word experience. And you know, we were younger, we didn’t or at least I wasn’t a bit frustrated with everyone saying, you’ll understand when you have experience or wait till you have experience, it’s you don’t want to get this thing. Experience didn’t really understand what they meant.

00:13:18:24 – 00:13:23:18
Abigail Honor
And obviously now I do. So what does sort of experience mean for you, Lucy?

00:13:23:20 – 00:13:54:14
Lucy Holmes
Well, I think like when I started out and you’re 20 something and people keep saying, well, can you prove you’ve done it before? Of course you can’t prove you’ve done it before, and you just keep showing up and hoping that you make some good decisions. And then I, you know, years gone by or whatever. What’s interesting now is I kind of sometimes feel like I’m pulling my experience around like a ball and chain, because you suddenly sometimes feel like you’ve got too much.

00:13:54:16 – 00:14:17:06
Lucy Holmes
And I think that’s an interesting, I suppose, shift as we get older to what is the right view and thoughts and opinions that I can bring into any meeting, I think there’s nothing worse than, you know, sounding like, well, in my day or, you know, all of those kind of things. It’s more about being patient. I think there’s quite a lot of negative side to experience now.

00:14:17:06 – 00:14:41:20
Lucy Holmes
I’ve sort of got some of it, and I think it’s making sure that particularly for younger designers and people that we’re working with to make sure that they have the freedom for their moment in time to get their experience. And that you’re our responsibility now is to enable them in the same way. I was very well supported by, particularly the team I was in at pentagram in London.

00:14:41:22 – 00:15:00:11
Brenda Cowan
Who wanted to play off that a little bit. I know that through your work with SGD, you make a point of giving back to students you participate in providing scholarships. What is it that is important in that for you? Why don’t you go out of your way to support emerging designers in this industry?

00:15:00:13 – 00:15:30:00
Lucy Holmes
Well, I think we have the best job. I want to share my love of it. But I also, you know, by being around younger designers and I have the most phenomenal team. I learn far more from them, I think, than they learn from me. And I feel like I’ve had incredible teachers and mentors. David Hillman was an incredibly generous boss and mentor, and so you just want to kind of continue that tradition, I think.

00:15:30:02 – 00:15:52:15
Abigail Honor
And it also leads me to think about your team itself and diversity within the team, diversity of all the things that we know that means, but also the way that you approach design. So how have you composed your team? You know, when you’re interviewing them, how how do you make sure that you have people who will challenge in the best possible way each other to evolve to the design that’s right.

00:15:52:15 – 00:15:59:04
Abigail Honor
For the project? And how do you guide them? Because you’re the boss, so the boss always has the final word.

00:15:59:06 – 00:16:24:15
Lucy Holmes
I think trust is probably the most important aspect of that. I feel like my responsibility is to make sure that we all work in a space that is safe. Safe, meaning there’s no bad ideas as long as we all sort of show up and are engaged and are present, you know, anything is possible. Yes, I am the boss, but I don’t feel like I necessarily.

00:16:24:15 – 00:16:47:08
Lucy Holmes
I mean, there are times, but I think that we as a group are a democracy. I think because of things like the powers of ten, where we work with a huge amount of rigor to make sure that our process, you know, we go through a process by going through the stages that we define in a process, we make sure that we don’t miss something.

00:16:47:10 – 00:17:08:17
Lucy Holmes
And if I think if you have that rigor, it creates that safety play, that place for play because we’re, we sort of we’re making sure we haven’t missed something. We didn’t not speak to the right person. We haven’t, you know, we spent enough time in the space, whatever it might be. It’s about trust. And we have to or we want our clients to trust us.

00:17:08:19 – 00:17:21:10
Lucy Holmes
We want to have that kind of open relationships. I think everything’s about a dialog and a relationship. One of the other things is within that that we haven’t talked about, but is, you know, when do we say no?

00:17:21:12 – 00:17:24:10
Brenda Cowan
Hey, that was one of our questions.

00:17:24:12 – 00:17:27:12
Abigail Honor
So great. To our next question. Yeah.

00:17:27:14 – 00:17:32:01
Brenda Cowan
How does one say no and why say no?

00:17:32:03 – 00:18:00:14
Lucy Holmes
I think it well I try to make sure that at the beginning of a project that we’ve interrogated, debrief together to make sure that we all understand, even like the three of terms, this word might mean that to you, but what does it mean to me? So we try to, in that first kind of stage of discovery, to make sure that at the end of that process, we’ve kind of articulated exactly what we’re trying to do, and then that’s something that we can refer back to.

00:18:00:16 – 00:18:23:13
Lucy Holmes
So we can build on that, and we can pivot and deviate as we go, you know, in a museum or trying to design the right feeling. And sometimes it can start to feel wrong. And I think that’s where we can say, hang on a second. You know, when we all try to do this. So if, if this is what we’re still aligned to, then the direction we’re going is isn’t the right one.

00:18:23:17 – 00:18:32:23
Abigail Honor
Right. And you’ve had to do that on projects. Right? You’ve got into a project and had to sort of address that and maybe backtrack or pivot or like you’ve had to do that with clients.

00:18:33:00 – 00:18:59:16
Lucy Holmes
Yeah. Yeah. I think you I mean, I think it’s part of the job. I mean, I don’t see it as a bad negative moment. I think it’s a it’s part of our responsibility to listen, to explore what we’re being asked, but then go back and say, look, we’ve we really feel like this is the wrong direction. When we we were doing a gallery project four years ago, and we’ve been given a very clear, brief and we designed a concept in response to that.

00:18:59:18 – 00:19:19:05
Lucy Holmes
We then had done a second concept, probably quite opposite to what we had been asked to do in the brief. And I said in the meeting, I guess my moment here is if I don’t show you, we don’t know, but I’m about to show you something that you absolutely haven’t asked for. Okay. That was the concept that got signed off.

00:19:19:05 – 00:19:36:19
Lucy Holmes
Wow. It wasn’t done to be, you know, rebellious or or kind of provocative. It was done because actually, the more we thought about the conversations that we’ve been having with these curators about this opportunity that this was the right way to go.

00:19:36:20 – 00:19:38:07
Abigail Honor
Fascinating. Fantastic. Yeah.

00:19:38:07 – 00:19:54:08
Lucy Holmes
And I think that situation and maybe it circles back to kind of everything is show don’t tell whether now by the work, by your response, by your attitude review. And I think there’s nothing worse than telling you. Yeah. But if you show, show why.

00:19:54:10 – 00:20:15:08
Brenda Cowan
Yeah. Right. I want to take a tiny pivot actually. And something that stood out to me when learning a little bit about your firm is the fact that you are a B corp or you’re certified as a B corp. And this was an area that, as I was digging into it a little bit, I thought was of huge importance, and I wanted to take a moment to talk about.

00:20:15:12 – 00:20:27:07
Brenda Cowan
And I was wondering if you could talk a little bit about your decision to become a B Corp and what that actually means in terms of your practice.

00:20:27:09 – 00:20:55:02
Lucy Holmes
So it’s about a two year process. You know, this studio I started in 2019 having, left the previous one, taken a little bit of time off and thinking about what I want to do next. I think part of that thinking was, you know, I didn’t want to do what I done before. So which parts of myself could I leave behind and what did I want to do going forward?

00:20:55:04 – 00:21:17:10
Lucy Holmes
B Corp is about businesses coming together to be a force for good and not necessarily waiting for government to do that. And I feel like in a way, some of it was felt very natural because I think as designers, particularly in public buildings and, public galleries in the UK are free, that we have an enormous responsibility to our general public.

00:21:17:16 – 00:21:34:14
Lucy Holmes
So it felt like for a long time we’d been thinking whichever teams I’d been working in, we’d been thinking about people and their feelings and making sure that, you know, we take responsibility on their day off and they go into a museum. They have a nice time. They can find their way out, you know, all of those things.

00:21:34:14 – 00:21:56:16
Lucy Holmes
So it felt quite natural. And it also felt with everything that’s going on in our world, that actually we should do something more than just design briefs. So it was just a really brilliant, experience. One of my team, Claire, took responsibility for driving us through that process, and it feels like a really nice community to be a part of.

00:21:56:18 – 00:22:14:16
Brenda Cowan
Well, I think it’s absolutely so important what you’re doing there. And I just love knowing that there’s the possibility for a firm to join a community of this sort and to really shape, again, a strong ethos and to carry it forward through the work that you do.

00:22:14:18 – 00:22:23:19
Abigail Honor
I guess. My final question, these for now, is who do you say that you design to change the future? What does that mean in practice or what does that mean for you.

00:22:24:00 – 00:22:48:09
Lucy Holmes
As part of the B Corp? Yeah, we design quite often. Not all the time. But one of the big projects that we do in spaces is permanent galleries. In the lead up to this, I went to the V&A last week to visit galleries that opened that we, I worked on for six years, the Medieval Renaissance galleries in the V&A, which is ten new galleries that opened in 2009.

00:22:48:11 – 00:23:14:20
Lucy Holmes
And I went and walked around and what was really lovely about being there again, that nothing’s changed from what we installed in 2009. We didn’t know the world that we would be in now. In 2009. We were working on the galleries from 2004, but we’re trying to think about now and people but not trying to project. And we’re currently working on some galleries for the new London museum that opened next year.

00:23:14:22 – 00:23:38:02
Lucy Holmes
But those galleries will probably be in place for 30 years. So we’re scrutinizing, you know, we can’t be thinking about technology, but what we can be thinking about is people and storytelling and what we know now to try and tell stories that, you know, the historical galleries. So we’re telling stories about the past, but they’re going to be in, in our, in our future.

00:23:38:04 – 00:23:59:04
Abigail Honor
Beautiful. Yeah, absolutely. Truly inspiring. Like listening to you talk about what you do and your passion is like, I hope everybody listening takes something from what you’re saying, because what everybody’s making is for the future. That’s one of the things I love about what we do is it will affect people year after year after year. And the responsibility as you mentioned, is huge.

00:23:59:09 – 00:24:05:17
Abigail Honor
We’re creating memories for people. And I think, like, what better job in the world is, is there than this that we all do?

00:24:05:17 – 00:24:06:14
Lucy Holmes
Absolutely.

00:24:06:15 – 00:24:12:11
Abigail Honor
I was going to say like, let’s end on what would you say to the young people listening inspiring words? Would you tell them.

00:24:12:13 – 00:24:34:00
Lucy Holmes
I think, you know, get away from your desk, get off your technology, go and walk around and watch people and engage with people and people watch and see how they interact with if it’s a museum objects and why they sit in front of something for ages, or why they cry, why they giggle, or, you know, watch people meet other people in a gallery.

00:24:34:02 – 00:24:47:10
Lucy Holmes
When you work in museums, we’re part of the make up of that happening. And I think the privilege of working in museums is that we’re custodians for the moment. But it’s not all this is for all the people and or place.

00:24:47:12 – 00:25:09:21
Abigail Honor
Where you can completely write. And I love the way you think about it. It’s not about the design. The stories you’re telling necessarily, it’s how it resonates with the visitor, with the audience, and it’s the response. That’s what we’re looking for. We’re looking to connect and communicate. And obviously, Lucy, in your work, you’ve been incredibly successful. I mean, you’re working on some huge projects, and I just want to sort of thank you so much for joining the show today.

00:25:10:02 – 00:25:13:02
Lucy Holmes
Oh, thank you so much. It’s been absolutely wonderful.

00:25:13:04 – 00:25:15:02
Brenda Cowan
It’s been a true pleasure. Right?

00:25:15:02 – 00:25:28:10
Abigail Honor
Yeah. So thanks. Thanks, Lucy. And thanks to everyone who tuned in today. If you liked what you heard, subscribe for more episodes of Masses of Experience. Wherever you listen to podcasts, make sure to leave a rating and a review and share with a friend. We’ll see you next time.

00:25:28:10 – 00:25:36:20
Brenda Cowan
Thank you everybody, and thank you, Lucy so much. Thank you.

00:25:36:22 – 00:25:55:09
Sound Engineer
Matters of experience is produced by Lorem Ipsum Corp. and recorded at Hanger Studios. Tune in next time for more fun discussions about experience design.

The Invisible Music of Museums

The Invisible Music of Museums

11/03/25
From Clay to Code: Rethinking Experience Design

From Clay to Code: Rethinking Experience Design

09/03/25
Listen on Apple Podcasts and Spotify
Creative designer and AI educator Marlena Emig reveals how artificial intelligence is revolutionizing the exhibition design process, not by replacing human creativity, but by amplifying it. She discusses how AI has transformed the painful constraints of pitch deadlines into opportunities for deeper research and richer storytelling, allowing designers to iterate freely and course-correct without fear. Most provocatively, she argues that clients are already ahead of creative agencies in embracing these tools, seeking dialogue and variety over polished perfection. This conversation illuminates a future where technology serves human imagination rather than supplanting it.
Marlene Emig is a Creative Director, AI Educator, and international Exhibition & Experience Design Expert with over 14 years of experience designing large-scale spatial experiences across Europe, Asia, North America, and the Middle East. She is the founder of Experiential.Studio Berlin and has delivered projects for high-profile clients including the FIFA Museum, Formula 1, the Space Pavilion at the Berlin Air Show, the Singapore Botanic Gardens, and government institutions worldwide. Having worked at top creative agencies in Singapore, Germany, Japan and the U.S., Marlene now specializes in both global design initiatives and AI integration programs that reflect the same methods she applies in her own creative practice. Since 2022, AI has become a foundational part of her design system, guiding ideation, spatial storytelling, and visualization. Her programs have supported creative professionals from over 25 countries. In 2024, she taught Master’s-level students at the Fashion Institute of Technology (FIT) in New York, helping modernize the curriculum by integrating innovative technologies into experience design education. She was also named one of four featured AI experts at the 2025 WXO Experience Summit in London. Marlene continues to shape the future of design by bridging traditional storytelling in design with AI-driven systems, empowering professionals to transform their creative workflows without losing authorship or emotional intent.
Marlene Emig is a Creative Director, AI Educator, and international Exhibition & Experience Design Expert with over 14 years of experience designing large-scale spatial experiences across Europe, Asia, North America, and the Middle East. She is the founder of Experiential.Studio Berlin and has delivered projects for high-profile clients including the FIFA Museum, Formula 1, the Space Pavilion at the Berlin Air Show, the Singapore Botanic Gardens, and government institutions worldwide. Having worked at top creative agencies in Singapore, Germany, Japan and the U.S., Marlene now specializes in both global design initiatives and AI integration programs that reflect the same methods she applies in her own creative practice. Since 2022, AI has become a foundational part of her design system, guiding ideation, spatial storytelling, and visualization. Her programs have supported creative professionals from over 25 countries. In 2024, she taught Master’s-level students at the Fashion Institute of Technology (FIT) in New York, helping modernize the curriculum by integrating innovative technologies into experience design education. She was also named one of four featured AI experts at the 2025 WXO Experience Summit in London. Marlene continues to shape the future of design by bridging traditional storytelling in design with AI-driven systems, empowering professionals to transform their creative workflows without losing authorship or emotional intent.
From Clay to Code: Rethinking Experience Design

From Clay to Code: Rethinking Experience Design

09/03/25
Every Light a Paintbrush

Every Light a Paintbrush

08/13/25
Listen on Apple Podcasts and Spotify
Light carves stories from darkness, transforming spaces into emotional journeys that transcend mere illumination. Abigail Honor and Brenda Cowan explore the sculptural art of lighting design with Steven Rosen, founder of Available Light and recipient of the Edison Report’s Lifetime Achievement Award. From his theatrical roots to museum environments, Steven reveals how lighting designers serve as storytelling enablers—elevating narratives through orchestrated moments of revelation and concealment. The conversation explores the balance between presence and absence of light, collaborative design processes, and Steven’s work co-founding SEGD’s Museum Exhibition Professional Practice Group during challenging times for cultural institutions.
It was Steven’s interest in applying theatrical lighting techniques to alternative environments that led to his 1992 founding of experiential lighting design firm, Available Light. In hundreds of projects across the globe, his passion for light and design spans commercial & educational architecture, grandly themed entertainment attractions, state-of-the-art museum experiences, and dynamically charged trade show displays. Steven is passionate about both elevating his team of consummate professionals and serving a roster of world-class clients whose mission it is to change the world via design. Steven is the recipient of an Edison Report Lifetime Achievement Award, is a Fellow of the International Association of Lighting Designers and is committed to developing the next generation of lighting designers.

[00:00:00] Abby: Welcome to Matters of Experience, the podcast where we dive into the ideas, innovations, and imagination, shaping the world of designed experiences. From museums to multimedia, from architecture to ai, we explore how creativity transforms space into story. If you’re joining us for the first time, we’re so glad you’re here. And to our regular listeners, thank you for coming back and being part of the conversation. If you enjoy what you hear, please take a moment to rate the show and share it with a friend. It helps curious minds find us. Now, I’d like to introduce myself. I’m Abigail Honor.

[00:00:41] Brenda: Hello, this is Brenda Cowan.

[00:00:43] Abby: Today’s episode is one I’ve really been looking forward to.

We are joined by Steven Rosen, founder of the Lighting design firm, Available Light, a name you may already know if you’ve followed work that fuses design with purpose. Steven’s career has been shaped by a dual passion. Working with clients around the globe who believe design and specifically lighting design could truly change the world and mentoring the next generation of designers through his leadership in SEGD’s new professional practices group.

He’s someone who doesn’t just practice lighting design, he elevates it. A recipient of the Edison Report’s Lifetime Achievement Award and a fellow of the International Association of Lighting Designers. Stephen brings both depth of experience and a deep sense of responsibility to the future of the field.

Welcome to the show, Steven.

[00:01:42] Brenda: Welcome, Steven.

[00:01:43] Steven: Well, thank you both. You are two of my heroes, so thank you, Randy.

[00:01:46] Brenda: Oh my gosh.

And we are just so happy to have you joining us. Steven, you’ve also been a wonderful member of my department’s lighting design faculty. Yes. For many years. And so it’s nice to be able to talk with you about your expertise in the field.

So let’s, let’s talk about lighting design. It sets mood. It creates awe. It’s directional, it’s emotional. It can tell the whole story. How did you begin your work with lighting design?

[00:02:15] Steven: Well, it started a long time ago, back in high school. Uh, like many lighting designers, like many, many of my colleagues who do experiential environments in architecture, we got our start in theater.

And I discovered this in high school, and most of my friends and colleagues, some of who are still very dear friends today, most of them grew up and went on to do, uh, real jobs. Uh, but I couldn’t get enough of it. And so I went through my college career studying theatrical lighting design, an undergraduate school.

I have an MFA from NYU, the Tisch School of the Arts. Uh, and somewhere along the line, I, I crossed over. I made this discovery of permanent installation, whether that be museum, exhibition or environments or architecture. And so while I was pursuing my career as a theatrical lighting designer in a industrials, corporate events, special events kind of lighting, some of which we still do today, I found a new path.

And so I’m here today as part of Available Light, but I started out as, uh, doing touring theater.

[00:03:20] Abby: You know what’s really interesting sort of lighting design, sort of in parallel to your story, Steven. Lighting design’s always been central to how I I approach storytelling. You know, mine started with a background in film and cinema lighting, like theatrical lighting.

It’s not just functional. It sort of carries emotional weight. It sets the tone and it guides also the viewer’s focus, especially as we start to think about 3D spaces or visitors moving through, through spaces. So how has lighting design changed, uh, over the 30 plus years you’ve been working in it, and what makes it such a powerful medium for you?

[00:03:56] Steven: Well, there’s an old axiom among lighting designers that lighting designers can make a very cool project, even cooler. Uh, but lighting designers struggle to make a badly ill conceived project better. So let me first start by saying. We are storyteller, enablers. Uh, I, my clients, uh, are storytellers. They come up with original ideas.

They come up with original ways to present them. I don’t necessarily have that big brain skill. Uh, I’m not someone who can look at a blank piece of paper and create something magical. What I’m very good at and what my team at Available Light is really good at is supporting that, how that story is told, and creating those moments, those crossroads, those, uh, tributaries leading people in places that maybe our clients didn’t necessarily think of until we were in the room.

[00:04:48] Brenda: Stephen, give us an example of, you know, a transformational experience where lighting really, really changed things in a significant way, in a really powerful way.

[00:05:01] Steven: Many years ago I was involved with a project called the National Infantry Museum. It’s in, uh, Fort Benning, Georgia. And so you walk into this museum and there was a hundred foot long ramp.

Uh, from the beginning of the ramp all the way up into the first gallery, and it was a slight uphill incline. And as you walk through this traversing pathway, which has followed a story, each diorama that you came on was a history of the infantry, starting with a revolutionary war and ending with some mideast conflict.

So there was lighting everywhere. Uh, lighting built into the scenery, lighting, uh, mounted above and around the scenery. It was all an orchestrated theatrical lighting system. Every fixture had its own control. You know, we often talk about how every light is a paintbrush if you use it properly, and so all of these things kind of came together on the ramp, and it was the synchronization of sound, both voices and effects, and video projection and lighting that, uh, created this theatrical event that as you, as you walked through it, it was, it was really an immersive environment. You had no idea where you were until you got to the end of the ramp. So the lighting was orchestrated much like you would see in a, say in a Broadway play.

[00:06:13] Brenda: What comes to mind when you talk about the sublime in lighting design?

[00:06:19] Steven: It really depends on whether the lighting is meant to evoke something far bigger than just making sure you can get from one place to another in an interesting way, or whether it is a very simple, simple lighting task, but you create a sense of experience. It transcends just the task that your client is asking you to achieve.

[00:06:41] Brenda: Mm-hmm.

[00:06:41] Steven: And that, and that comes from hours and hours of discussion with clients and cajoling them to think about things in ways that maybe they haven’t thought about them before. Uh, but it, it’s, it is that feeling of completion with lighting. It that it’s that there’s no rough edges. It, it can be from an incredibly complicated involved production to just walking through a, uh, the National Archives in Washington dc.

[00:07:07] Abby: I’d like to build on, on that idea of the relationship. With the client and, and think about it, when, when it, in terms of engaging the idea of the absence of light, which can be just as powerful as the presence, especially in narrative spaces, have you ha ever had to fight for darkness with a client?

[00:07:25] Steven: I love where you’re headed with this, Abigail, because the whole idea is to reveal things from darkness, lighting, carves, things out of darkness.

[00:07:33] Brenda: Mm-hmm. Mm-hmm.

[00:07:34] Steven: And one of the things that I, when I talk to my students especially, is one of the wonderful things that theatrical lighting can do is it can, it can completely divorce you from the space you are in. If you have a black box and there’s no light in the corners and we don’t put any light in the corners, your audience doesn’t know where the corners are.

They don’t understand that if you’re on the dark ride in Cinderella, in Disneyland, you can only see what the design team wants you to see, and you and everything else just goes away. You don’t all of a sudden go, oh, there’s a, the cobweb over there in the corner, the corners are, are left dark. So you really have no definition of where you are and, and we, and if that works, then the design team has you. We’ve got you.

[00:08:16] Abby: So I just wanna share a brief story that popped in my head when you were talking about the idea of darkness concealing a room. I actually got stuck in, in the space mountain ride, and, uh, they had.

[00:08:29] Steven: Oh no.

[00:08:29] Brenda: This is the therapy session.

[00:08:32] Steven: Did you, did you ever get out?

[00:08:36] Abby: Thankfully, relatively quickly, but not without them having to turn all the lights on.

[00:08:41] Steven: Oh my God.

[00:08:41] Brenda: Oh,

[00:08:42] Abby: And so it was really exactly how you explained Stephen completely anticlimactic because you can see the whole rollercoaster, everything holding it up. It becomes absolutely unemotional and quite dreadful as you’re part of this mechanism.

Um, so we actually did Space Mountain in the Light, which was compared to Space Mountain. We did after that in the Dark, ’cause we wrote it again, two completely different experiences, but it was just, as you were telling me that story, I was like, yes, it’s,

[00:09:09] Steven: yeah,

[00:09:10] Abby: The absence of light and not knowing because you also fill things in. Um,

[00:09:14] Steven: Absolutely.

[00:09:15] Abby: And elaborate and embellish

[00:09:16] Steven: Absolutely.

[00:09:17] Abby: The darkness with your mind. Right? So in a way, a visitor is also then participating in, in that story, which I find, um, really fantastic.

[00:09:26] Steven: Right? You don’t want to see someone’s underwear, you just wanna see the full dress, right?

[00:09:31] Abby: Totally. Do you,

[00:09:33] Brenda: Well, I appreciate how sculptural this is.

And do you ever think of yourself as a sculptor? ’cause you sound like one.

I definitely think of myself as a sculptor of light. Uh, and, you know, you can take a, if you were to take a, a, a classic sculpture and just put it in a dark room and spend the next three days with a team of designers figuring out the best way to light it, you would probably come up with 200 great ways to light it.

Uh, and, and, um. You know, for, for lighting designers, it’s all about sidelight and backlight, which does not allow you to read a graphic. It doesn’t allow you to see a face, but you start with the sculpting qualities of light, and then you add the, the critical front light exactly where you need it and only as much as you need it.

It’s what grabs your attention. You don’t know that it’s happening, but it, it’s what’s it is what’s happening.

[00:10:25] Abby: Well, I guess the next question, the technology is quickly becoming a collaborator in our design process. You know, AI in particular

[00:10:33] Steven: Mm-hmm.

[00:10:34] Abby: Recently is starting to make its, I’ll say, presence felt across our, our creative industries, all the way from concept generation to simulation.

How do you see AI enhancing the creative process in lighting design and can it inspire or even, or even co-design with us?

[00:10:51] Steven: I personally haven’t had that kind of experience yet. Uh, however I certainly see it coming. AI is already in use in the lighting technology world in terms of keeping track of paperwork, keeping track of specifications.

So, you know, that’s really where the entree, and I think that’s probably true in any field. The entree is kind of in the, the nuts and bolts of the behind the scenes kind of work, not so much the artistic creation. I, I think what’s more important to us, rather than using AI for creative endeavor, is responding to what our clients bring to us.

The ones who are the ones who are actually filling the story and saying, here’s this world we’ve created, whether it’s a retail store or a hotel room, or a museum exhibit, or a dark ride. This is the feeling we’re trying to evoke, and maybe they’ve used AI to create that, and now it’s our job to then kind of deconstruct that image.

We do that now, as you know, as in real life. I imagine that someday we’ll use AI to, say, create a lighting plan around this image, you know, and make it feel like the sun’s coming from stage right and setting stage left and something like that.

[00:12:01] Brenda: Do you have a preference? Meaning like, um, if a client comes to you with a sort of elaborate AI generated or, you know, I image and mood and I want it to feel like this, I want it to look like this and Okay, make it happen.

Or do you prefer a little bit more of somebody showing up to you with some thumbnail sketches on a cocktail napkin and a passion?

[00:12:27] Steven: Oh, that’s a fabulous question, and you already know my answer. I mean, it’s, it’s difficult for me to fill in the blanks. It’s difficult for me to, uh, to externalize my own creativity if you’ve given me the finished image.

Whereas if you give me the sketch, uh, my brain starts to whirl and my colleagues’ brain start to whirl like, oh, well we could do this or we could do this. If you don’t give me all the options in your presentation, it allows me some leeway to add my own stank to it, you know? You know what I’m saying?

[00:12:57] Brenda: Mm-hmm.

[00:12:57] Steven: It’s really, that’s, it’s so much more helpful. It gets the conversation going, and it also will engage our clients in ways that, you know, here’s the, here’s the run and go make it happen.

[00:13:07] Brenda: So Steven, um, another question that we had still in the AI world here is, um, if you could speak to, if you know, you know, how AI currently is being used to do things like, you know, optimize lighting systems or, you know, related to energy usage or daylight integration maintenance.

Um, are you familiar with or are you using AI in any of those particular kinds of applications?

[00:13:33] Steven: One of the things that we’re doing more and more is when we do, uh, a particularly complicated or complex project, we are almost always now, um, hooking our control systems up to the internet so that if there’s an issue, something goes wrong or just on a regular maintenance basis, may, uh, schedule, like you said, uh uh, the system will send reminders to everyone.

That’s incredibly, incredibly helpful to have somebody looking out. Somebody in quotes.

[00:14:06] Brenda: Mm-hmm. Mm-hmm.

[00:14:07] Steven: Uh, looking out for the system to make sure it’s operating properly. Uh, in terms of daylight integration and energy management and daylight harvesting. Uh, the, the control systems that are being developed are amazingly complex.

In the old days, you might have had like one sensor in the room and if somebody walks in, the lights would turn on. But now you have really, um granular kinds of sensing where you have lights that are near to windows, sensing daylight, and you have, uh, sensors that are further into the room, uh, and they, and there’s this, and there’s this mesh network so that these sensors are all speaking to each other and making, the system itself is making decisions about how much electric lights should be created for this space.

So. I think that AI is clearly finding its way into all these things, but your, your questions or the, the, the, where you’re headed with this, Brenda, I think it’s just a little bit premature for the lighting industry.

[00:15:00] Brenda: Mm-hmm.

[00:15:01] Steven: But it’s all out there. I mean, you, you know, you, if you asked me this question in a year, I could probably point to three projects that we’ve done that had that, that had AI in the, in the in, in the creation of it.

[00:15:11] Brenda: Steven, are there specific trends that you’re really excited about or things that you’re just totally tired of?

[00:15:20] Steven: Um, I think the trends that I’m excited about is the fact that more and more, uh, the design world, whether they’re architects or exhibit designers or experienced designers, more and more this group of people is embracing lighting and they’re embracing the fact that they don’t have the necessary, uh, skillset to perform the, the, the work. They certainly have the vision. I mean, the, many of my, my designers, you know, they’re innately lighting designers. They understand how light, you know, carves from darkness, like I said earlier. But in terms of having another voice in the room who can guide that conversation and allow things to actually be realized as opposed to, you know, failure and things don’t work when you, where you expect them to. There’s a much more appreciation for just the, the occupation of lighting design, and it’s because everyone from owners to designers have come to appreciate what lighting can do and how it can really change a space and, and how it can be dynamic.

I think that’s another thing is dynamic spaces is also, uh, has really changed, uh, the game for lighting designers. All of us now know what color temperature is. You know, we know that daylight is cooler than incandescent, and that LED can be a this entire range. And so if you can have a space that responds to time, so that in the morning a space is one sense of, let’s call it white light, but a, a shade of white light. Sort of like beige, right? What color is beige? Um. And then over the arc of the day, you know the color, temperature, and maybe even the directionality of the light changes. These make for spaces that these are energy charged spaces. They help the people who are using the space feel more involved and integrated and with each other because the space is as alive as they are.

[00:17:14] Abby: Often when we’re concepting, we don’t unfortunately have a lighting designer involved at the, our early stages for us. So we’ll come up with our lovely little concepts. They’re all, let’s say, lit the way we like them. They look beautiful for the story they’re telling. When do you normally get involved and how are you prototyping or communicating your lighting to a client at these early stages?

[00:17:37] Steven: When do we get involved is typically who, with our clients who really understand what we do is sometimes it’s as early as concept, but more often it is that schematic design. So there’s a sense of what you’re gonna do, and now you start to bring your collaborators in, you know, you’re not all grappling in the dark together.

Um, so schematic design is a good place for us to join in and, and in fact, when we have a budget challenge client who wants to use a lighting designer. It’s difficult for them to find the money and I, I try as much as I can to convince our clients. I try to turn the table on them and say, you know, it’s more important that you have us on when you’re still learning this about this place yourself.

We can help set you on the road. And then if somebody else, like the electrical engineer or the contractor or you yourselves, have to kind of hustle it through to completion, that may be a better use of our time. Now, it would depend on the kind of project it is, of course, but I would much rather help a client get on the right path and, and jump off early than come in late and when it’s too late.

And I always, and I also tell my clients, even if you were to bring us on in construction document phase, we still have to do sd. We still have to do dd, right? Whether, whether it’s officially with you or not, how do we get to CD without doing those other phases? You know, there has to be ideation, there has to be conception, there has to be some assemblage of ideas and thoughts and hardware.

[00:19:04] Brenda: I wanna make sure that we have time and during a pivot into talking about PPG. So the SEGD has the Museum Exhibition Professional Practice Group. Its mission is to explore new frontiers in museum exhibition design, curation, experiences, enhanced visitor engagement. And this is a group that Steven, uh, is one of the founders of.

Thank you so much, Steven. And the overall intention is to be able to really promote active participation within the exhibits community in a variety of different ways. And the group was formed partly in response to the loss of the museum exhibitions focused group that was run via the American Alliance of Museums.

And it was a big loss when that particular group was suddenly dropped, but you and George Mayer swooped in to save the day and you initiated this forum. So my question for you is, why, why is it important to create this professional venue for the museum community?

[00:20:14] Steven: So we had, uh, a meeting, a gathering place, uh, at name the National Association Museum Exhibition.

Um, that was part of AAM and it just was a way to keep the, the community together and to keep it moving forward and to inspire and challenge one another about how to make our world better. So. I saw the loss of that and I thought, that’s untenable. And so I got on the phone with George and I said, well, it’s, it’s now or never, you know, we’ve been talking about how do we make this better?

Well, let’s try to do that. So we reached out to SEGD and Cybelle, who’s a, a very dear friend and a client for decades. Uh, and, um. We started to make our pitch and we got about 30 seconds into the pitch and she said, I’m in. And so we started and we then engaged, uh, Shraddha Aryal, who’s the vice president of exhibits at the Academy Awards Museum to be our third co-chair.

The three of us took this on and that’s how we got our start.

[00:21:11] Abby: Sort of break down the ways that the members can participate. What are they doing within the group?

[00:21:16] Steven: So we have developed, uh, through a bunch of focus groups. Uh, we developed, uh, six committees and we didn’t really want this to be a top-down organization.

And so once we had figured out what these committees would be based on the feedback we got, we immediately found people who would lead those committees. And we found people who’d be interested in joining them. And then we tasked each committee with coming up with their own statement of purpose, which we, which we have and we have created, it’s on our website, and each of these committees is working very hard to create, uh, content programming. We then are gonna be reaching out and creating regional coordinators. The SEGD already has a, a, a robust, uh, regional representation, and there are a lot of regional activities and events that go on. We’re gonna try to piggyback on that and bring the museum exhibition part of SEGD into those, into those gatherings.

And we, of course we put on, uh, one of the things that NAME was best known for was producing a party at AAM. And as silly as that sounds, it was like the high point of many of the people in our industry. And so we resurrected that party this year and we had, um, 400 people come to our, come to our party.

[00:22:28] Brenda: Fantastic.

You know, something that’s just ever present on my mind. This is a passionate body of people, right?

[00:22:37] Steven: Yes.

[00:22:37] Brenda: Who do indeed just live and breathe this work and when we’re taking a look at the world today, we’re looking at museum heritage, cultural arts, fields being attacked.

[00:22:48] Steven: Yeah.

[00:22:48] Brenda: Certainly in the US and you know, if ever there was a pressing moment to unify as a community, it’s right now.

And I’m curious if you could share any kind of topics that are emerging in group discussions that are in response to the state of things. Like, uh, do you see the PPG as being a very action oriented membership? Um, what, what’s been emerging?

[00:23:19] Steven: Well, when I’ve sat in on meetings that that conversation is, is alive in every committee meeting, it comes up in every meeting.

And I think that there is still some fomenting of ideas going on, but I suspect, yes, I think, uh, I suspect as a response to the cutting of funding and the cutting of respect and the redefinition of what is truth. I think all of those things are gonna be part of what’s happening and will be subject matter in our PPG, both, both to a greater sense of awareness within our group, but then also how do we share our concerns outward.

You know, those having a group and an association to embody some of these ideas in a bigger form, a group of people has a bigger voice than a single person. Um. Mostly, not necessarily, not always. Uh, I think you will be seeing that more and more because those conversations are coming to a fruition in the committees.

[00:24:12] Brenda: Excellent. And I cannot tell you how grateful, uh, I am, uh, for your work to create this forum and to enable that and foster these kinds of dialogues. Particularly now, you know, your timing could not be more important.

[00:24:31] Steven: Yeah, we certainly didn’t mean for it to be happening when this was happening, but here we are.

So…

[00:24:35] Brenda: here we are.

[00:24:36] Steven: Try to be part of the solution.

[00:24:38] Abby: So Steven, today, one of the things that you said, which really struck a chord, which obviously something you’re familiar with, but it was the every light is a paintbrush metaphor is just, absolutely gorgeous, and I’m gonna definitely carry that away with me as I, as I look and assess lighting and other people’s work in my own work.

It’s just absolutely, um, delightful. So thank you, Stephen, for joining us, and thanks to everyone who tuned in, and we hope you’ll subscribe to Bats of Experience wherever you get podcasts. Leave a review, share with a friend. Join us next time as we continue to explore what brings spaces to life. So thank you everyone, and thank you, Steven.

[00:25:16] Brenda: Thank you so much, Steven.

[00:25:18] Steven: It’s my pleasure. Thank you for having me.

[00:25:23] Audio Engineer: Matters of Experience is produced by Lauren Ipsum Corp and recorded at Hanger Studios. Tune in next time for more fun discussions about experience design.

It was Steven’s interest in applying theatrical lighting techniques to alternative environments that led to his 1992 founding of experiential lighting design firm, Available Light. In hundreds of projects across the globe, his passion for light and design spans commercial & educational architecture, grandly themed entertainment attractions, state-of-the-art museum experiences, and dynamically charged trade show displays. Steven is passionate about both elevating his team of consummate professionals and serving a roster of world-class clients whose mission it is to change the world via design. Steven is the recipient of an Edison Report Lifetime Achievement Award, is a Fellow of the International Association of Lighting Designers and is committed to developing the next generation of lighting designers.

[00:00:00] Abby: Welcome to Matters of Experience, the podcast where we dive into the ideas, innovations, and imagination, shaping the world of designed experiences. From museums to multimedia, from architecture to ai, we explore how creativity transforms space into story. If you’re joining us for the first time, we’re so glad you’re here. And to our regular listeners, thank you for coming back and being part of the conversation. If you enjoy what you hear, please take a moment to rate the show and share it with a friend. It helps curious minds find us. Now, I’d like to introduce myself. I’m Abigail Honor.

[00:00:41] Brenda: Hello, this is Brenda Cowan.

[00:00:43] Abby: Today’s episode is one I’ve really been looking forward to.

We are joined by Steven Rosen, founder of the Lighting design firm, Available Light, a name you may already know if you’ve followed work that fuses design with purpose. Steven’s career has been shaped by a dual passion. Working with clients around the globe who believe design and specifically lighting design could truly change the world and mentoring the next generation of designers through his leadership in SEGD’s new professional practices group.

He’s someone who doesn’t just practice lighting design, he elevates it. A recipient of the Edison Report’s Lifetime Achievement Award and a fellow of the International Association of Lighting Designers. Stephen brings both depth of experience and a deep sense of responsibility to the future of the field.

Welcome to the show, Steven.

[00:01:42] Brenda: Welcome, Steven.

[00:01:43] Steven: Well, thank you both. You are two of my heroes, so thank you, Randy.

[00:01:46] Brenda: Oh my gosh.

And we are just so happy to have you joining us. Steven, you’ve also been a wonderful member of my department’s lighting design faculty. Yes. For many years. And so it’s nice to be able to talk with you about your expertise in the field.

So let’s, let’s talk about lighting design. It sets mood. It creates awe. It’s directional, it’s emotional. It can tell the whole story. How did you begin your work with lighting design?

[00:02:15] Steven: Well, it started a long time ago, back in high school. Uh, like many lighting designers, like many, many of my colleagues who do experiential environments in architecture, we got our start in theater.

And I discovered this in high school, and most of my friends and colleagues, some of who are still very dear friends today, most of them grew up and went on to do, uh, real jobs. Uh, but I couldn’t get enough of it. And so I went through my college career studying theatrical lighting design, an undergraduate school.

I have an MFA from NYU, the Tisch School of the Arts. Uh, and somewhere along the line, I, I crossed over. I made this discovery of permanent installation, whether that be museum, exhibition or environments or architecture. And so while I was pursuing my career as a theatrical lighting designer in a industrials, corporate events, special events kind of lighting, some of which we still do today, I found a new path.

And so I’m here today as part of Available Light, but I started out as, uh, doing touring theater.

[00:03:20] Abby: You know what’s really interesting sort of lighting design, sort of in parallel to your story, Steven. Lighting design’s always been central to how I I approach storytelling. You know, mine started with a background in film and cinema lighting, like theatrical lighting.

It’s not just functional. It sort of carries emotional weight. It sets the tone and it guides also the viewer’s focus, especially as we start to think about 3D spaces or visitors moving through, through spaces. So how has lighting design changed, uh, over the 30 plus years you’ve been working in it, and what makes it such a powerful medium for you?

[00:03:56] Steven: Well, there’s an old axiom among lighting designers that lighting designers can make a very cool project, even cooler. Uh, but lighting designers struggle to make a badly ill conceived project better. So let me first start by saying. We are storyteller, enablers. Uh, I, my clients, uh, are storytellers. They come up with original ideas.

They come up with original ways to present them. I don’t necessarily have that big brain skill. Uh, I’m not someone who can look at a blank piece of paper and create something magical. What I’m very good at and what my team at Available Light is really good at is supporting that, how that story is told, and creating those moments, those crossroads, those, uh, tributaries leading people in places that maybe our clients didn’t necessarily think of until we were in the room.

[00:04:48] Brenda: Stephen, give us an example of, you know, a transformational experience where lighting really, really changed things in a significant way, in a really powerful way.

[00:05:01] Steven: Many years ago I was involved with a project called the National Infantry Museum. It’s in, uh, Fort Benning, Georgia. And so you walk into this museum and there was a hundred foot long ramp.

Uh, from the beginning of the ramp all the way up into the first gallery, and it was a slight uphill incline. And as you walk through this traversing pathway, which has followed a story, each diorama that you came on was a history of the infantry, starting with a revolutionary war and ending with some mideast conflict.

So there was lighting everywhere. Uh, lighting built into the scenery, lighting, uh, mounted above and around the scenery. It was all an orchestrated theatrical lighting system. Every fixture had its own control. You know, we often talk about how every light is a paintbrush if you use it properly, and so all of these things kind of came together on the ramp, and it was the synchronization of sound, both voices and effects, and video projection and lighting that, uh, created this theatrical event that as you, as you walked through it, it was, it was really an immersive environment. You had no idea where you were until you got to the end of the ramp. So the lighting was orchestrated much like you would see in a, say in a Broadway play.

[00:06:13] Brenda: What comes to mind when you talk about the sublime in lighting design?

[00:06:19] Steven: It really depends on whether the lighting is meant to evoke something far bigger than just making sure you can get from one place to another in an interesting way, or whether it is a very simple, simple lighting task, but you create a sense of experience. It transcends just the task that your client is asking you to achieve.

[00:06:41] Brenda: Mm-hmm.

[00:06:41] Steven: And that, and that comes from hours and hours of discussion with clients and cajoling them to think about things in ways that maybe they haven’t thought about them before. Uh, but it, it’s, it is that feeling of completion with lighting. It that it’s that there’s no rough edges. It, it can be from an incredibly complicated involved production to just walking through a, uh, the National Archives in Washington dc.

[00:07:07] Abby: I’d like to build on, on that idea of the relationship. With the client and, and think about it, when, when it, in terms of engaging the idea of the absence of light, which can be just as powerful as the presence, especially in narrative spaces, have you ha ever had to fight for darkness with a client?

[00:07:25] Steven: I love where you’re headed with this, Abigail, because the whole idea is to reveal things from darkness, lighting, carves, things out of darkness.

[00:07:33] Brenda: Mm-hmm. Mm-hmm.

[00:07:34] Steven: And one of the things that I, when I talk to my students especially, is one of the wonderful things that theatrical lighting can do is it can, it can completely divorce you from the space you are in. If you have a black box and there’s no light in the corners and we don’t put any light in the corners, your audience doesn’t know where the corners are.

They don’t understand that if you’re on the dark ride in Cinderella, in Disneyland, you can only see what the design team wants you to see, and you and everything else just goes away. You don’t all of a sudden go, oh, there’s a, the cobweb over there in the corner, the corners are, are left dark. So you really have no definition of where you are and, and we, and if that works, then the design team has you. We’ve got you.

[00:08:16] Abby: So I just wanna share a brief story that popped in my head when you were talking about the idea of darkness concealing a room. I actually got stuck in, in the space mountain ride, and, uh, they had.

[00:08:29] Steven: Oh no.

[00:08:29] Brenda: This is the therapy session.

[00:08:32] Steven: Did you, did you ever get out?

[00:08:36] Abby: Thankfully, relatively quickly, but not without them having to turn all the lights on.

[00:08:41] Steven: Oh my God.

[00:08:41] Brenda: Oh,

[00:08:42] Abby: And so it was really exactly how you explained Stephen completely anticlimactic because you can see the whole rollercoaster, everything holding it up. It becomes absolutely unemotional and quite dreadful as you’re part of this mechanism.

Um, so we actually did Space Mountain in the Light, which was compared to Space Mountain. We did after that in the Dark, ’cause we wrote it again, two completely different experiences, but it was just, as you were telling me that story, I was like, yes, it’s,

[00:09:09] Steven: yeah,

[00:09:10] Abby: The absence of light and not knowing because you also fill things in. Um,

[00:09:14] Steven: Absolutely.

[00:09:15] Abby: And elaborate and embellish

[00:09:16] Steven: Absolutely.

[00:09:17] Abby: The darkness with your mind. Right? So in a way, a visitor is also then participating in, in that story, which I find, um, really fantastic.

[00:09:26] Steven: Right? You don’t want to see someone’s underwear, you just wanna see the full dress, right?

[00:09:31] Abby: Totally. Do you,

[00:09:33] Brenda: Well, I appreciate how sculptural this is.

And do you ever think of yourself as a sculptor? ’cause you sound like one.

I definitely think of myself as a sculptor of light. Uh, and, you know, you can take a, if you were to take a, a, a classic sculpture and just put it in a dark room and spend the next three days with a team of designers figuring out the best way to light it, you would probably come up with 200 great ways to light it.

Uh, and, and, um. You know, for, for lighting designers, it’s all about sidelight and backlight, which does not allow you to read a graphic. It doesn’t allow you to see a face, but you start with the sculpting qualities of light, and then you add the, the critical front light exactly where you need it and only as much as you need it.

It’s what grabs your attention. You don’t know that it’s happening, but it, it’s what’s it is what’s happening.

[00:10:25] Abby: Well, I guess the next question, the technology is quickly becoming a collaborator in our design process. You know, AI in particular

[00:10:33] Steven: Mm-hmm.

[00:10:34] Abby: Recently is starting to make its, I’ll say, presence felt across our, our creative industries, all the way from concept generation to simulation.

How do you see AI enhancing the creative process in lighting design and can it inspire or even, or even co-design with us?

[00:10:51] Steven: I personally haven’t had that kind of experience yet. Uh, however I certainly see it coming. AI is already in use in the lighting technology world in terms of keeping track of paperwork, keeping track of specifications.

So, you know, that’s really where the entree, and I think that’s probably true in any field. The entree is kind of in the, the nuts and bolts of the behind the scenes kind of work, not so much the artistic creation. I, I think what’s more important to us, rather than using AI for creative endeavor, is responding to what our clients bring to us.

The ones who are the ones who are actually filling the story and saying, here’s this world we’ve created, whether it’s a retail store or a hotel room, or a museum exhibit, or a dark ride. This is the feeling we’re trying to evoke, and maybe they’ve used AI to create that, and now it’s our job to then kind of deconstruct that image.

We do that now, as you know, as in real life. I imagine that someday we’ll use AI to, say, create a lighting plan around this image, you know, and make it feel like the sun’s coming from stage right and setting stage left and something like that.

[00:12:01] Brenda: Do you have a preference? Meaning like, um, if a client comes to you with a sort of elaborate AI generated or, you know, I image and mood and I want it to feel like this, I want it to look like this and Okay, make it happen.

Or do you prefer a little bit more of somebody showing up to you with some thumbnail sketches on a cocktail napkin and a passion?

[00:12:27] Steven: Oh, that’s a fabulous question, and you already know my answer. I mean, it’s, it’s difficult for me to fill in the blanks. It’s difficult for me to, uh, to externalize my own creativity if you’ve given me the finished image.

Whereas if you give me the sketch, uh, my brain starts to whirl and my colleagues’ brain start to whirl like, oh, well we could do this or we could do this. If you don’t give me all the options in your presentation, it allows me some leeway to add my own stank to it, you know? You know what I’m saying?

[00:12:57] Brenda: Mm-hmm.

[00:12:57] Steven: It’s really, that’s, it’s so much more helpful. It gets the conversation going, and it also will engage our clients in ways that, you know, here’s the, here’s the run and go make it happen.

[00:13:07] Brenda: So Steven, um, another question that we had still in the AI world here is, um, if you could speak to, if you know, you know, how AI currently is being used to do things like, you know, optimize lighting systems or, you know, related to energy usage or daylight integration maintenance.

Um, are you familiar with or are you using AI in any of those particular kinds of applications?

[00:13:33] Steven: One of the things that we’re doing more and more is when we do, uh, a particularly complicated or complex project, we are almost always now, um, hooking our control systems up to the internet so that if there’s an issue, something goes wrong or just on a regular maintenance basis, may, uh, schedule, like you said, uh uh, the system will send reminders to everyone.

That’s incredibly, incredibly helpful to have somebody looking out. Somebody in quotes.

[00:14:06] Brenda: Mm-hmm. Mm-hmm.

[00:14:07] Steven: Uh, looking out for the system to make sure it’s operating properly. Uh, in terms of daylight integration and energy management and daylight harvesting. Uh, the, the control systems that are being developed are amazingly complex.

In the old days, you might have had like one sensor in the room and if somebody walks in, the lights would turn on. But now you have really, um granular kinds of sensing where you have lights that are near to windows, sensing daylight, and you have, uh, sensors that are further into the room, uh, and they, and there’s this, and there’s this mesh network so that these sensors are all speaking to each other and making, the system itself is making decisions about how much electric lights should be created for this space.

So. I think that AI is clearly finding its way into all these things, but your, your questions or the, the, the, where you’re headed with this, Brenda, I think it’s just a little bit premature for the lighting industry.

[00:15:00] Brenda: Mm-hmm.

[00:15:01] Steven: But it’s all out there. I mean, you, you know, you, if you asked me this question in a year, I could probably point to three projects that we’ve done that had that, that had AI in the, in the in, in the creation of it.

[00:15:11] Brenda: Steven, are there specific trends that you’re really excited about or things that you’re just totally tired of?

[00:15:20] Steven: Um, I think the trends that I’m excited about is the fact that more and more, uh, the design world, whether they’re architects or exhibit designers or experienced designers, more and more this group of people is embracing lighting and they’re embracing the fact that they don’t have the necessary, uh, skillset to perform the, the, the work. They certainly have the vision. I mean, the, many of my, my designers, you know, they’re innately lighting designers. They understand how light, you know, carves from darkness, like I said earlier. But in terms of having another voice in the room who can guide that conversation and allow things to actually be realized as opposed to, you know, failure and things don’t work when you, where you expect them to. There’s a much more appreciation for just the, the occupation of lighting design, and it’s because everyone from owners to designers have come to appreciate what lighting can do and how it can really change a space and, and how it can be dynamic.

I think that’s another thing is dynamic spaces is also, uh, has really changed, uh, the game for lighting designers. All of us now know what color temperature is. You know, we know that daylight is cooler than incandescent, and that LED can be a this entire range. And so if you can have a space that responds to time, so that in the morning a space is one sense of, let’s call it white light, but a, a shade of white light. Sort of like beige, right? What color is beige? Um. And then over the arc of the day, you know the color, temperature, and maybe even the directionality of the light changes. These make for spaces that these are energy charged spaces. They help the people who are using the space feel more involved and integrated and with each other because the space is as alive as they are.

[00:17:14] Abby: Often when we’re concepting, we don’t unfortunately have a lighting designer involved at the, our early stages for us. So we’ll come up with our lovely little concepts. They’re all, let’s say, lit the way we like them. They look beautiful for the story they’re telling. When do you normally get involved and how are you prototyping or communicating your lighting to a client at these early stages?

[00:17:37] Steven: When do we get involved is typically who, with our clients who really understand what we do is sometimes it’s as early as concept, but more often it is that schematic design. So there’s a sense of what you’re gonna do, and now you start to bring your collaborators in, you know, you’re not all grappling in the dark together.

Um, so schematic design is a good place for us to join in and, and in fact, when we have a budget challenge client who wants to use a lighting designer. It’s difficult for them to find the money and I, I try as much as I can to convince our clients. I try to turn the table on them and say, you know, it’s more important that you have us on when you’re still learning this about this place yourself.

We can help set you on the road. And then if somebody else, like the electrical engineer or the contractor or you yourselves, have to kind of hustle it through to completion, that may be a better use of our time. Now, it would depend on the kind of project it is, of course, but I would much rather help a client get on the right path and, and jump off early than come in late and when it’s too late.

And I always, and I also tell my clients, even if you were to bring us on in construction document phase, we still have to do sd. We still have to do dd, right? Whether, whether it’s officially with you or not, how do we get to CD without doing those other phases? You know, there has to be ideation, there has to be conception, there has to be some assemblage of ideas and thoughts and hardware.

[00:19:04] Brenda: I wanna make sure that we have time and during a pivot into talking about PPG. So the SEGD has the Museum Exhibition Professional Practice Group. Its mission is to explore new frontiers in museum exhibition design, curation, experiences, enhanced visitor engagement. And this is a group that Steven, uh, is one of the founders of.

Thank you so much, Steven. And the overall intention is to be able to really promote active participation within the exhibits community in a variety of different ways. And the group was formed partly in response to the loss of the museum exhibitions focused group that was run via the American Alliance of Museums.

And it was a big loss when that particular group was suddenly dropped, but you and George Mayer swooped in to save the day and you initiated this forum. So my question for you is, why, why is it important to create this professional venue for the museum community?

[00:20:14] Steven: So we had, uh, a meeting, a gathering place, uh, at name the National Association Museum Exhibition.

Um, that was part of AAM and it just was a way to keep the, the community together and to keep it moving forward and to inspire and challenge one another about how to make our world better. So. I saw the loss of that and I thought, that’s untenable. And so I got on the phone with George and I said, well, it’s, it’s now or never, you know, we’ve been talking about how do we make this better?

Well, let’s try to do that. So we reached out to SEGD and Cybelle, who’s a, a very dear friend and a client for decades. Uh, and, um. We started to make our pitch and we got about 30 seconds into the pitch and she said, I’m in. And so we started and we then engaged, uh, Shraddha Aryal, who’s the vice president of exhibits at the Academy Awards Museum to be our third co-chair.

The three of us took this on and that’s how we got our start.

[00:21:11] Abby: Sort of break down the ways that the members can participate. What are they doing within the group?

[00:21:16] Steven: So we have developed, uh, through a bunch of focus groups. Uh, we developed, uh, six committees and we didn’t really want this to be a top-down organization.

And so once we had figured out what these committees would be based on the feedback we got, we immediately found people who would lead those committees. And we found people who’d be interested in joining them. And then we tasked each committee with coming up with their own statement of purpose, which we, which we have and we have created, it’s on our website, and each of these committees is working very hard to create, uh, content programming. We then are gonna be reaching out and creating regional coordinators. The SEGD already has a, a, a robust, uh, regional representation, and there are a lot of regional activities and events that go on. We’re gonna try to piggyback on that and bring the museum exhibition part of SEGD into those, into those gatherings.

And we, of course we put on, uh, one of the things that NAME was best known for was producing a party at AAM. And as silly as that sounds, it was like the high point of many of the people in our industry. And so we resurrected that party this year and we had, um, 400 people come to our, come to our party.

[00:22:28] Brenda: Fantastic.

You know, something that’s just ever present on my mind. This is a passionate body of people, right?

[00:22:37] Steven: Yes.

[00:22:37] Brenda: Who do indeed just live and breathe this work and when we’re taking a look at the world today, we’re looking at museum heritage, cultural arts, fields being attacked.

[00:22:48] Steven: Yeah.

[00:22:48] Brenda: Certainly in the US and you know, if ever there was a pressing moment to unify as a community, it’s right now.

And I’m curious if you could share any kind of topics that are emerging in group discussions that are in response to the state of things. Like, uh, do you see the PPG as being a very action oriented membership? Um, what, what’s been emerging?

[00:23:19] Steven: Well, when I’ve sat in on meetings that that conversation is, is alive in every committee meeting, it comes up in every meeting.

And I think that there is still some fomenting of ideas going on, but I suspect, yes, I think, uh, I suspect as a response to the cutting of funding and the cutting of respect and the redefinition of what is truth. I think all of those things are gonna be part of what’s happening and will be subject matter in our PPG, both, both to a greater sense of awareness within our group, but then also how do we share our concerns outward.

You know, those having a group and an association to embody some of these ideas in a bigger form, a group of people has a bigger voice than a single person. Um. Mostly, not necessarily, not always. Uh, I think you will be seeing that more and more because those conversations are coming to a fruition in the committees.

[00:24:12] Brenda: Excellent. And I cannot tell you how grateful, uh, I am, uh, for your work to create this forum and to enable that and foster these kinds of dialogues. Particularly now, you know, your timing could not be more important.

[00:24:31] Steven: Yeah, we certainly didn’t mean for it to be happening when this was happening, but here we are.

So…

[00:24:35] Brenda: here we are.

[00:24:36] Steven: Try to be part of the solution.

[00:24:38] Abby: So Steven, today, one of the things that you said, which really struck a chord, which obviously something you’re familiar with, but it was the every light is a paintbrush metaphor is just, absolutely gorgeous, and I’m gonna definitely carry that away with me as I, as I look and assess lighting and other people’s work in my own work.

It’s just absolutely, um, delightful. So thank you, Stephen, for joining us, and thanks to everyone who tuned in, and we hope you’ll subscribe to Bats of Experience wherever you get podcasts. Leave a review, share with a friend. Join us next time as we continue to explore what brings spaces to life. So thank you everyone, and thank you, Steven.

[00:25:16] Brenda: Thank you so much, Steven.

[00:25:18] Steven: It’s my pleasure. Thank you for having me.

[00:25:23] Audio Engineer: Matters of Experience is produced by Lauren Ipsum Corp and recorded at Hanger Studios. Tune in next time for more fun discussions about experience design.

Every Light a Paintbrush

Every Light a Paintbrush

08/13/25
Truth, Repair and the Role of the Museum

Truth, Repair and the Role of the Museum

07/03/25
Listen on Apple Podcasts and Spotify
What does it take to transform a colonial institution into one that centers healing, justice, and shared humanity? In this episode of Matters of Experience, hosts Abigail Honor and Brenda Cowan speak with Micah Parzen, anthropologist, attorney, and CEO of the Museum of Us—formerly the San Diego Museum of Man. Micah shares the museum’s bold journey toward anti-racist, anti-colonial practice: from the emotional complexity of repatriating ancestors and sacred objects to the decision to eliminate curators in favor of collaborative exhibit developers. He reflects on the power of language, leadership without fear, and the museum’s commitment to being a space of belonging for communities historically excluded from cultural institutions. For designers, museum professionals, and anyone navigating institutional change, this episode offers a roadmap of reckoning and a call to reimagine the museum as a place not of authority, but of accountability, curiosity, and care.
Micah Parzen is a nonprofit leader, anthropologist, and attorney. He has served as CEO of the Museum of Us (formerly the San Diego Museum of Man) since 2010, where he and his team are focused on developing better and better practices in what an anti-racist and decolonial museum can look like. One of Micah’s primary roles as CEO is share those practices in ways that create a positive ripple effect in the museum field and beyond. Micah was board chair of the Balboa Park Cultural Partnership – a collaboration of 28 arts & culture institutions in Balboa Park – from 2020 to 2024 and has also served on the boards of the Western Museums Association, San Diego Volunteer Lawyers Program, La Jolla Country Day School, Waldorf School of San Diego, and ElderHelp of San Diego. He holds a Ph.D. in Anthropology from Case Western Reserve University, a J.D. from UC Davis, and a B.A. in Anthropology from UC Berkeley. Micah has published widely and is regularly asked to speak – both nationally and internationally – about the Museum of Us’ journey and its continued work.

[00:00:00] Abigail Honor: Welcome to Matters of Experience, a podcast that explores the creativity, innovation, and psychology driving design and immersive experiences. If you’re new, welcome to the show and to our regular listeners, thanks for tuning in and supporting our conversation. My name is Abby Honor.

[00:00:22] Brenda Cowan: Hello, this is Brenda Cowan.

[00:00:23] Abigail Honor: Today we’re talking with Micah Parzen, who is the CEO of the Museum of Us in San Diego, where he focuses on developing better practices in what an anti-racist, anti-colonial museum can look like. And then he shares those practices and lessons learned in ways that create a positive ripple effect in the museum field and beyond.

Whether it’s through his writing or speaking engagements and various board duties, Micah is also an anthropologist and an attorney, and it is a pleasure to have you on our show today.

[00:00:59] Micah Parzen: Thank you so much, Abby. I’m really happy to be here with both of you.

[00:01:03] Brenda Cowan: We are so excited to have you and you are indeed this sort of Renaissance person.

Um. How did you find yourself working in museums and, and then in a leadership role at the Museum of Us?

[00:01:18] Micah Parzen: I fell in love with anthropology as an undergraduate and um, it just opened my world to really a philosophical orientation to the world that resonated so deeply with me from a values-based perspective.

Went down that path and ultimately got a PhD in anthropology and got very disillusioned with academia. And had had some experiences, uh, right after undergraduate, um, that, um, exposed me to the law as a form of what I would call activist anthropology. And I decided to go to law school to proliferate my options and, um, having no idea where it would lead.

I ended up practicing, um, employment law at a very large firm in San Diego for about seven or eight years, and I, I made partner there. I was chair of the pro bono, um, program. And, um, I served on a lot of boards and, um, I realized one day, particularly after making partner, that that was sort of the work that was getting me up in the morning, um, really serving the community in different ways.

And, um, I had been recruited by the then San Diego Museum of Man to join the board. Um, there had always been a senior partner at my law firm who had served in that capacity and there happened to be an opening and, uh, they reached out and said, would you consider joining the board? You’re with the firm, you’ve got this PhD in anthropology.

And, um, they started telling me that they had been going through a difficult time and had a difficult separation with their former executive director. And had just hired a search firm to do a national search for a new CEO and I had literally a light bulb moment where I just thought, oh my goodness, that would be the most amazing job ever.

And I threw my name into the hat and was very fortunate to kind of be in the right place at the right time with all the qualifications on paper. Um, and then I, I started to find my way from there.

[00:03:16] Brenda Cowan: Amazing. Like I said, Abby, Renaissance man.

[00:03:19] Abigail Honor: Yeah. But also it’s really refreshing to hear about people who will trust in others, not necessarily just because their resume is exactly what they’re looking for, but because their skillset and what they bring to the table matches what the job needs.

So. Talking about the Museum of Us, what sort of exhibits like will I see there? What time periods are covered? What should a visitor think about when they think about the Museum of Us? Can you tell me?

[00:03:44] Micah Parzen: You know, it’s a place that really invites people, um, into a transformational journey where your assumptions might be challenged.

Um, you’re exposed to different ways of thinking and being in the world. It’s really interesting. If you, um, read our social media reviews, we tend to either get five star. Or one star, um, you deeply resonated with me. I love this place. All museums should be like this. Oh my goodness. Or avoid that place like the plague.

It’s the, um, you know, woke cancellation culture at its worst. And, um. I think that that’s a really good sign, even though

[00:04:24] Brenda Cowan: mm-hmm.

[00:04:24] Micah Parzen: It’s sometimes difficult, um, to read those extremes because, um, we are touching a nerve and we are either deeply resonating with people’s values and they want more, or they’re, um, feeling defensive and threatened and challenged.

And so we have a wide variety of exhibits about difficult issues like immigration and, um, the harm that’s been caused by colonialism to indigenous peoples. So it’s a little bit of everything about. Um, what it means to be human in all of its manifestations.

[00:04:54] Brenda Cowan: It was around 2020 when you were working with your constituents, the staff, the board, to change the name of the San Diego Museum of Man to the Museum of Us, or eventually it became the Museum of Us.

Can you fill us in on this initiative and what you encountered when you were, uh, making this major change?

[00:05:16] Micah Parzen: Um, there was a small group of folks who were affiliated with the National Organization of Women, and they started to complain that the name of the museum was too limiting. And, and the organization actually, um, considered it at the time, at least two or even three times, they put it up to a vote of the membership who roundly, um, decided against the name change at that time and, um, we eventually got to the point as an institution that the world had changed around us so much and, um, the museum had changed so much, but um, the name was still the same. And so I. Um, we started down that path in earnest in 2017 or 18 with board support, um, to find the path toward a new name if possible.

And, um, the community sort of freaked out. Um, they couldn’t imagine that we would change the name and the nostalgic Museum of Man and I grew up with that. And that’s all political correctness and all the rest. So, um, we put it all on pause. We were sort of paralyzed. And then COVID, um, hit of course in 2020 and we decided that one thing we could really control in that sort of space of chaos was, um, how we represented ourselves to the, the outside world and how we thought of ourselves.

And so in August, um, we, uh, announced the new name as the Museum of Us, and, um, it was quite a bumpy ride filled with love and, and support, but also criticism. We ended up on Tucker Carlson and Fox News, who lambasted the change as, you know, woke cancellation culture run amok and political correctness at its worst.

In many ways, as difficult as that was and how the juggernaut of hate kind of emerged from that, it was the best thing that happened to us, um, because it really allowed us to be crystal clear about who we are as an organization and what we stand for, and it really forces us continuing, you know, almost five years later now to every day ask the question, what does it really mean to be a museum that is truly for all of us.

[00:07:19] Brenda Cowan: Mm-hmm.

[00:07:19] Micah Parzen: And not just for the usual suspects.

[00:07:21] Brenda Cowan: Mm-hmm.

[00:07:22] Abigail Honor: Yeah.

[00:07:22] Brenda Cowan: You know, you mentioned, uh, the years of the pandemic, and tell us about your call to serve community needs and what the Museum of Us looked like during the COVID years.

[00:07:34] Micah Parzen: You know, we really, like everybody was struggling, you know, what role do we play? How, you know, what do we do? Do we hunker down? You know, what does this look like? And. It dawned on us that, you know, back in the 1940s during World War II, uh, the museum had actually, uh, been converted by the Navy into a hospital to care for the sick and wounded.

So we decided to put out a, a one page, um, proposal to serve community need. And in it we explain this sort of history and that here we are in a moment. The museum’s got these amazing assets in terms of its, um, building its location, its, um, staff. Um, and, um, if there’s some way that we can, um, be a pos play a positive role in the midst of all this pain and suffering, uh, that was the pandemic.

We wanna do that. And so we got hundreds and hundreds of responses. You know, we were trying to think differently about the role museums could play in the community. And, uh, if we can’t be open to the public to show exhibits and do our usual thing, um, let’s think differently about what that, what it could look like.

[00:08:42] Abigail Honor: Micah, often you’re saying things like, is there something I can do? It seems to me like you don’t have a large fear factor. It feels a bit like every, anything can be thrown at you. Is that because you’ve been an attorney? Is that ’cause you’re a tough cookie? Is it ’cause of your upbringing? Why is it that you are so A, willing to do things for people and B, fearless.

[00:09:02] Micah Parzen: I, I do think, um, having never worked a day in a museum gave me kind of a superpower, you know?

[00:09:07] Brenda Cowan: Mm-hmm.

[00:09:08] Micah Parzen: In many ways it was a weakness, right? I didn’t have all the experience under my belt, but I also didn’t have all the baggage about what a museum should be, who it should be for, what role should it play in the community, how it should be run.

And I could ask all the kind of dumb questions and, and not, um, be satisfied with, well, that’s just how we do things, right? I mean, when you’re a hammer. Everything looks like a nail. You know, I think museum professionals are often no different, uh, that you’re trained a certain way and that’s your comfort zone.

And so coming in, um, kind of with beginner’s mind was very, um, I think valuable for me and, and allowed me to do a lot of things. I think bringing both an anthropological background and knowing how to think like an anthropologist and very open-ended, um, curious, um, sort of human centered ways. And then also being able to think like a lawyer in very, you know, action oriented problem solving, analytic ways kind of gave me a lot of tools in my toolbox to, um, know that I didn’t have to be afraid of, of, of pushing the boundaries.

[00:10:11] Brenda Cowan: What I would love to follow up on. In this vein of thinking is one of my favorite moments where on social media there was a piece about your ask, the CEO and listeners, he was set up in a little booth, kind of, uh, imagine Lucy’s booth in the Peanuts comics. And Micah, you made yourself available to visitors to ask any question they like. This is daring. So as I understand it, it was rather successful and very positive. And that there was also an encounter with a young visitor who was asking some pretty difficult questions. Would you fill us in on what happened?

[00:10:49] Micah Parzen: You know, we’re in a, a field of curiosity, right? Like, how are we supposed to do better if we don’t get the input from the folks we’re ostensibly serving?

So. Um, there have been a lot of wonderful benefits of being out on the floor in that way. And again, tomorrow will be my second time. One is that my team sees me engaged with the visitors

[00:11:09] Brenda Cowan: mm-hmm.

[00:11:10] Micah Parzen: In ways that they have to do every day, um, and field these difficult questions. Why did you change the name? Um, you know, what is, why do you have an exhibit about race?

That museum shouldn’t be political. Um, you know, why are you giving back the belongings and ancestors to indigenous peoples? Um, and in fact, the, the young man you referred to, he sat down, his dad was sort of walking around and giving me, um, furtive looks, uh, from time to time. Uh, and, and also I could tell very grateful that I was taking the time to speak to his son, and his son took me to task on our decolonial work and the idea that.

You know, why would we want to, um, return these belongings and ancestors to these more sort of primitive peoples and that, um, shouldn’t science sort of be, you know, considered the, um, kind of proper way of understanding the world. And, you know, I pulled out every tool I had and every trick in the book to try to.

Kind of persuade him of the long, deep, dark history of how institutions like museums, um, had harmed indigenous communities and the government, um, all the horrible things that have happened. And he was not buying anything I was selling. I. Although I’ve also learned from this work that, um, sometimes you don’t even see the impact until

[00:12:37] Brenda Cowan: mm-hmm.

[00:12:38] Micah Parzen: Um, years and years later.

[00:12:40] Brenda Cowan: A hundred percent.

[00:12:40] Micah Parzen: Um, and, and it’s so important to just stay the course and hold the space and, um, eventually, you know, the arc of the moral universe bends towards justice as Martin Luther King said.

[00:12:52] Abigail Honor: I know you work in the museum on being what you call anti-racist. So how was racism manifest in the museum maybe before you or in your first few years, and how are you effectively changing that?

[00:13:04] Micah Parzen: The origin story of the San Diego Museum of Man is that, the first exhibit was called The Story of Man through the ages, and it was, um, a series of about a hundred, um, morphological busts of representing the different races. So there were caucasoid busts and negro busts and mongoloid busts and the, sort of, um, pseudoscientific racist presentation was that because of the shape of these different skulls of the different races, um, the brain was shaped in different ways too. And of course that meant that the  caucasoid brain was superior to these other races. And, um, it was really designed as an effort to promulgate the eugenics movement of the, um, early 19 hundreds along those lines when anthropology museums and the work of physical anthropologists was sort of used in this, um, as a form of scientific racism.

So that’s the how the museum began. Over the years, the museum did many harmful things to indigenous communities. They took their belongings and ancestors refused to give them back. Um, the museum supported research expeditions of a guy named Stanley Petraeus, who was a psychologist who administered intelligence tests in Australia.

To justify the genocide of aboriginal peoples there. Um, you know, the museum did fashion shows in the 1950s that had trustees and donors and volunteers wearing sacred ceremonial garments, um, on display for sort of fun and show. So when we say anti-racist, when we say decolonial, we mean telling the truth about those histories.

[00:14:46] Brenda Cowan: Mm-hmm.

[00:14:47] Micah Parzen: How we’ve harmed those communities in ways sometimes, unintentionally, but oftentimes because we thought we were justified and entitled to do so, it’s holding ourselves accountable for the role we played in promulgating those harms. And then most importantly, it’s coming up with concrete action steps for how we can do better now that we know better.

And um, I tell you, some really magical things emerge from taking that, that approach.

[00:15:16] Brenda Cowan: Let’s dive into the present moment. As a highly progressive, forward-thinking cultural institution, the Museum of Us must be weathering a lot in the current cultural and political climate. And as we all know, museums are being targeted in a variety of ways regarding content, funding sources, how they serve their communities.

We’ve got the Smithsonian being attacked. Grant sources being shut down. Okay, Micah. How is the Museum of Us operating with best practices? In these difficult times.

[00:15:52] Micah Parzen: A couple things we’ve done kind of early on in, in that vein. Um, the first was we offered a Know Your Rights workshop for, uh, immigrant and refugee communities who were under such fire early on with the executive orders.

Um, and we opened that up to the entire park, and, uh, nonprofits throughout the community. Soon after that, we did a, um, trans, um, non-binary allyship workshop. Along those same lines, right? You have these executive orders that are basically saying these people do not exist and it is causing, um, retraumatizing them in all sorts of ways, right?

Um, how can we be better allies to those folks in this moment of such great need? Right? Um, so those were some of the things we sort of did early on, but we decided that, you know, in this moment where we’re all flailing and exhausted and reacting to all this horrible news and trying to understand and, and we just have such little gas in the tank, we decided that we would begin a planning process.

To identify a path whereby we are engaging in a three year initiative, um, which will, um, both involve fundraising, but also a commitment from the board of up to a million dollars a year for three years, so that we can scale up our cultural resources team so that we can begin to put a real dent in returning the belongings and ancestors of the 186 indigenous communities throughout the world whose belongings and ancestors we hold. One of my trustees framed it: the museum will never be free until it really prioritizes this commitment. We won’t be free spiritually.

[00:17:37] Brenda Cowan: Mm-hmm.

[00:17:37] Micah Parzen: We won’t be free morally. We won’t be free ethically.

[00:17:41] Abigail Honor: When you give them back, are they going to be taken care of or does it not matter? Is it they can do with them whatever they want? Is that the general mentality when you hand them over? It’s says they do with them what they want. Even if they disintegrate.

[00:17:52] Micah Parzen: It really is Abby. It’s none of our business. They weren’t our take in the first place. We don’t even ask because it’s up to them.

These are often living animate beings for them. You know, they’re not objects, they’re, they’re part of their knowledge system and way of being in the world. And, um. They’re sacred, right? And, um, our business is just to help them, um, get to the point where, where they are reunited with, um, their belongings and ancestors.

[00:18:22] Abigail Honor: If everything disintegrates in theory on mass, everyone decides to do what you are doing. Then how does the history get preserved for future generations? Is it just gonna be a written down oral or photographic history based on whatever documents you’ve managed to keep? How is it all not disintegrated?

[00:18:37] Micah Parzen: We have found, uh, after doing many of years of this work, that when we, um, consult with indigenous communities about their belongings and whether they would like them back, while many of them do want them back, others don’t want them back. They want the museum to continue to hold them, but they might have very different standards, um, for how we take care of them.

And, um, who has access to them and what kind of research is allowed, if any? Right. Um, I’ll tell you a quick story. We had a Messiah cultural Ambassador come a, a few years ago, and our practice was to lay everything we had from Messai land out on that table. And he came in and we said, we’d like to give these things back to you if you’d like them.

He said, no, you know, we. We have other examples of these belongings and, and we’d like you to keep them, but you see that spear over there, um, that’s a really important part of our culture. And, um, it’s dying. You’re not taking care of it. And the way that we take care of it is we rub it with sheep’s fat and that allows it to come to life, both physically and spiritually in all sorts of ways. And, um, as you know, bringing organic materials into museum settings and you know, is against sort of best practices. And it can bring in critters and there are justifications of course, but based on our decolonial values, we said alright we went the next day. We got some sheep fat. We did exactly how he had instructed, and sure enough, the spear came to life in a completely new way. So the things we still have, Abby, are here with informed consent.

[00:20:16] Brenda Cowan: Mm-hmm.

[00:20:16] Micah Parzen: With a lot deeper, more holistic knowledge, not just Western academic knowledge. And in the process of doing that and giving belongings back to their home communities.

You embark on a process of relational repair, right? Where, um, something previously unaddressed harm. That just festered and caused resentment and anger and sadness and trauma can begin to come out and be, be healed on both sides.

[00:20:47] Abigail Honor: I was gonna say, you actually, you are learning from them and all of their experiences and so it’s like a partnership then moving forward.

[00:20:54] Brenda Cowan: Mm-hmm.

[00:20:54] Micah Parzen: Right.

[00:20:55] Abigail Honor: As you both are custodians and taking care of these incredible artifacts or, or sacred objects, so how involved in that. Ex in the exhibit storytelling. ’cause you’re a great storyteller.

[00:21:06] Brenda Cowan: Mm-hmm.

[00:21:06] Abigail Honor: So how into the exhibit design do you get, have you got any comments on what works well for your visitors from an immersive or experiential perspective?

You know, what are your thoughts on design?

[00:21:17] Micah Parzen: Mm-hmm. Mm-hmm. I’ve thought a lot about it, and you’re right. I’m not an expert by any stretch, although learned a lot from my team. And I really hire good people and then get out of their way, right? And I’m always there to sort of on high kind of support and maybe say, well, shouldn’t we be thinking about this?

But I will share with you about. Maybe 10 years ago now, we decided to eliminate the role of curator and hire only exhibit developers and exhibit developers are more like shepherds. They’re project managers. They bring together a wide variety of lived experiences and diverse voices from within the organization, from outside the organization.

And they kind of weave it all together into a, a mosaic or tapestry, right? That is. Always much richer, um, and, and much fuller than, um, you know, a single person’s vision. We have a, a litmus test for joining our board of trustees, and it applies to the staff as well. And that is that you cannot be the smartest person in the room.

And we say that tongue in cheek, but it’s very effective. Uh, and it sends the message that we don’t care how smart you are, you’re drowning out and you’re taking up all this space of the multiplicity of voices that are, are the collective beehive that is always wiser. And, um, frankly more interesting

[00:22:34] Brenda Cowan: mm-hmm.

[00:22:34] Micah Parzen: Than one person’s perspective.

[00:22:36] Abigail Honor: Well, it’s what we talk about all the time. I mean, yeah. On the show, or I complain about all the time, is exactly the way you put it. The curators go deep and go small. You need to make sure that you’re including everybody at the level that they’re coming into the museum at, and when it’s hot topics, it’s incredibly difficult.

You can have phenomenal results if you get it right, but I know how hard that is and really can appreciate what you are doing over there at the Museum of Us.

I think it’s worth talking about audience just for a moment, right?

[00:23:06] Brenda Cowan: Mm-hmm.

[00:23:06] Micah Parzen: Because you, you raised that, you know, we have just committed that our, our primary audience are people of color who have never felt welcome in a museum like ours.

And mainstream museum. Our secondary audience is, um, people who are ally, want to be allies, ally, curious. They wanna learn more. And then our tertiary sort of third level audience is everybody else and almost everybody else, right? Like there are some people who are just want to cause harm to this kind of work and others who just come from a different experience.

And I, and I think one of the, um, biggest challenges we have is how do we. Make a lot of space for meeting people where they’re at and bringing them along wherever they are on their journey, while still not compromising and diluting the message to people of color that this is a museum that honors your lived experience because the dominant narrative we’re, we’re swimming in that fishbowl all the time. We’re breathing that air, right? We don’t need to those are the stories that are just always being told without us even realizing it, right?

[00:24:11] Brenda Cowan: Mm-hmm.

[00:24:12] Micah Parzen: And so we believe that the world needs spaces that those other alternative, um, lived experience and perspectives need to be really highlighted and not just in a culturally specific museum.

It’s not that you go to the African American Museum of History and Culture in the Smithsonian to learn about the black experience. The black experience is the American experience, right? And it should be baked into any exhibit right, in meaningful ways. Um, so that we’re not just in that echo chamber.

We’re not just. You know, breathing that same air over and over and over again without even realizing it.

[00:24:48] Abigail Honor: I just wanted to say a huge thank you. This has been absolutely fantastic and truly inspirational. Now, you talked about exhibit developers as shepherds. I feel very much like we’ve, we’ve been in the presence of a, of a major shepherd today.

Uh, lead leading not only the museum, but your community and the community at large. Um, forward. So thank you for joining the show.

[00:25:09] Brenda Cowan: Thank you, Micah.

[00:25:10] Micah Parzen: My pleasure. Thank you so much for having me. I’ll come back anytime.

[00:25:14] Brenda Cowan: Absolutely.

[00:25:15] Abigail Honor: And thanks to everyone who tuned in today. If you like what you heard, subscribe for more episodes of Matters of Experience wherever you listen to the podcast, and make sure to leave a rating and a review and share with a friend.

We’ll see you next time. Goodbye everyone.

[00:25:31] Audio Engineer: Matters of Experience is produced by Lorem Ipsum Corp and recorded at Hangar Studios. Tune in next time for more fun discussions about experience design.

Micah Parzen is a nonprofit leader, anthropologist, and attorney. He has served as CEO of the Museum of Us (formerly the San Diego Museum of Man) since 2010, where he and his team are focused on developing better and better practices in what an anti-racist and decolonial museum can look like. One of Micah’s primary roles as CEO is share those practices in ways that create a positive ripple effect in the museum field and beyond. Micah was board chair of the Balboa Park Cultural Partnership – a collaboration of 28 arts & culture institutions in Balboa Park – from 2020 to 2024 and has also served on the boards of the Western Museums Association, San Diego Volunteer Lawyers Program, La Jolla Country Day School, Waldorf School of San Diego, and ElderHelp of San Diego. He holds a Ph.D. in Anthropology from Case Western Reserve University, a J.D. from UC Davis, and a B.A. in Anthropology from UC Berkeley. Micah has published widely and is regularly asked to speak – both nationally and internationally – about the Museum of Us’ journey and its continued work.

[00:00:00] Abigail Honor: Welcome to Matters of Experience, a podcast that explores the creativity, innovation, and psychology driving design and immersive experiences. If you’re new, welcome to the show and to our regular listeners, thanks for tuning in and supporting our conversation. My name is Abby Honor.

[00:00:22] Brenda Cowan: Hello, this is Brenda Cowan.

[00:00:23] Abigail Honor: Today we’re talking with Micah Parzen, who is the CEO of the Museum of Us in San Diego, where he focuses on developing better practices in what an anti-racist, anti-colonial museum can look like. And then he shares those practices and lessons learned in ways that create a positive ripple effect in the museum field and beyond.

Whether it’s through his writing or speaking engagements and various board duties, Micah is also an anthropologist and an attorney, and it is a pleasure to have you on our show today.

[00:00:59] Micah Parzen: Thank you so much, Abby. I’m really happy to be here with both of you.

[00:01:03] Brenda Cowan: We are so excited to have you and you are indeed this sort of Renaissance person.

Um. How did you find yourself working in museums and, and then in a leadership role at the Museum of Us?

[00:01:18] Micah Parzen: I fell in love with anthropology as an undergraduate and um, it just opened my world to really a philosophical orientation to the world that resonated so deeply with me from a values-based perspective.

Went down that path and ultimately got a PhD in anthropology and got very disillusioned with academia. And had had some experiences, uh, right after undergraduate, um, that, um, exposed me to the law as a form of what I would call activist anthropology. And I decided to go to law school to proliferate my options and, um, having no idea where it would lead.

I ended up practicing, um, employment law at a very large firm in San Diego for about seven or eight years, and I, I made partner there. I was chair of the pro bono, um, program. And, um, I served on a lot of boards and, um, I realized one day, particularly after making partner, that that was sort of the work that was getting me up in the morning, um, really serving the community in different ways.

And, um, I had been recruited by the then San Diego Museum of Man to join the board. Um, there had always been a senior partner at my law firm who had served in that capacity and there happened to be an opening and, uh, they reached out and said, would you consider joining the board? You’re with the firm, you’ve got this PhD in anthropology.

And, um, they started telling me that they had been going through a difficult time and had a difficult separation with their former executive director. And had just hired a search firm to do a national search for a new CEO and I had literally a light bulb moment where I just thought, oh my goodness, that would be the most amazing job ever.

And I threw my name into the hat and was very fortunate to kind of be in the right place at the right time with all the qualifications on paper. Um, and then I, I started to find my way from there.

[00:03:16] Brenda Cowan: Amazing. Like I said, Abby, Renaissance man.

[00:03:19] Abigail Honor: Yeah. But also it’s really refreshing to hear about people who will trust in others, not necessarily just because their resume is exactly what they’re looking for, but because their skillset and what they bring to the table matches what the job needs.

So. Talking about the Museum of Us, what sort of exhibits like will I see there? What time periods are covered? What should a visitor think about when they think about the Museum of Us? Can you tell me?

[00:03:44] Micah Parzen: You know, it’s a place that really invites people, um, into a transformational journey where your assumptions might be challenged.

Um, you’re exposed to different ways of thinking and being in the world. It’s really interesting. If you, um, read our social media reviews, we tend to either get five star. Or one star, um, you deeply resonated with me. I love this place. All museums should be like this. Oh my goodness. Or avoid that place like the plague.

It’s the, um, you know, woke cancellation culture at its worst. And, um. I think that that’s a really good sign, even though

[00:04:24] Brenda Cowan: mm-hmm.

[00:04:24] Micah Parzen: It’s sometimes difficult, um, to read those extremes because, um, we are touching a nerve and we are either deeply resonating with people’s values and they want more, or they’re, um, feeling defensive and threatened and challenged.

And so we have a wide variety of exhibits about difficult issues like immigration and, um, the harm that’s been caused by colonialism to indigenous peoples. So it’s a little bit of everything about. Um, what it means to be human in all of its manifestations.

[00:04:54] Brenda Cowan: It was around 2020 when you were working with your constituents, the staff, the board, to change the name of the San Diego Museum of Man to the Museum of Us, or eventually it became the Museum of Us.

Can you fill us in on this initiative and what you encountered when you were, uh, making this major change?

[00:05:16] Micah Parzen: Um, there was a small group of folks who were affiliated with the National Organization of Women, and they started to complain that the name of the museum was too limiting. And, and the organization actually, um, considered it at the time, at least two or even three times, they put it up to a vote of the membership who roundly, um, decided against the name change at that time and, um, we eventually got to the point as an institution that the world had changed around us so much and, um, the museum had changed so much, but um, the name was still the same. And so I. Um, we started down that path in earnest in 2017 or 18 with board support, um, to find the path toward a new name if possible.

And, um, the community sort of freaked out. Um, they couldn’t imagine that we would change the name and the nostalgic Museum of Man and I grew up with that. And that’s all political correctness and all the rest. So, um, we put it all on pause. We were sort of paralyzed. And then COVID, um, hit of course in 2020 and we decided that one thing we could really control in that sort of space of chaos was, um, how we represented ourselves to the, the outside world and how we thought of ourselves.

And so in August, um, we, uh, announced the new name as the Museum of Us, and, um, it was quite a bumpy ride filled with love and, and support, but also criticism. We ended up on Tucker Carlson and Fox News, who lambasted the change as, you know, woke cancellation culture run amok and political correctness at its worst.

In many ways, as difficult as that was and how the juggernaut of hate kind of emerged from that, it was the best thing that happened to us, um, because it really allowed us to be crystal clear about who we are as an organization and what we stand for, and it really forces us continuing, you know, almost five years later now to every day ask the question, what does it really mean to be a museum that is truly for all of us.

[00:07:19] Brenda Cowan: Mm-hmm.

[00:07:19] Micah Parzen: And not just for the usual suspects.

[00:07:21] Brenda Cowan: Mm-hmm.

[00:07:22] Abigail Honor: Yeah.

[00:07:22] Brenda Cowan: You know, you mentioned, uh, the years of the pandemic, and tell us about your call to serve community needs and what the Museum of Us looked like during the COVID years.

[00:07:34] Micah Parzen: You know, we really, like everybody was struggling, you know, what role do we play? How, you know, what do we do? Do we hunker down? You know, what does this look like? And. It dawned on us that, you know, back in the 1940s during World War II, uh, the museum had actually, uh, been converted by the Navy into a hospital to care for the sick and wounded.

So we decided to put out a, a one page, um, proposal to serve community need. And in it we explain this sort of history and that here we are in a moment. The museum’s got these amazing assets in terms of its, um, building its location, its, um, staff. Um, and, um, if there’s some way that we can, um, be a pos play a positive role in the midst of all this pain and suffering, uh, that was the pandemic.

We wanna do that. And so we got hundreds and hundreds of responses. You know, we were trying to think differently about the role museums could play in the community. And, uh, if we can’t be open to the public to show exhibits and do our usual thing, um, let’s think differently about what that, what it could look like.

[00:08:42] Abigail Honor: Micah, often you’re saying things like, is there something I can do? It seems to me like you don’t have a large fear factor. It feels a bit like every, anything can be thrown at you. Is that because you’ve been an attorney? Is that ’cause you’re a tough cookie? Is it ’cause of your upbringing? Why is it that you are so A, willing to do things for people and B, fearless.

[00:09:02] Micah Parzen: I, I do think, um, having never worked a day in a museum gave me kind of a superpower, you know?

[00:09:07] Brenda Cowan: Mm-hmm.

[00:09:08] Micah Parzen: In many ways it was a weakness, right? I didn’t have all the experience under my belt, but I also didn’t have all the baggage about what a museum should be, who it should be for, what role should it play in the community, how it should be run.

And I could ask all the kind of dumb questions and, and not, um, be satisfied with, well, that’s just how we do things, right? I mean, when you’re a hammer. Everything looks like a nail. You know, I think museum professionals are often no different, uh, that you’re trained a certain way and that’s your comfort zone.

And so coming in, um, kind of with beginner’s mind was very, um, I think valuable for me and, and allowed me to do a lot of things. I think bringing both an anthropological background and knowing how to think like an anthropologist and very open-ended, um, curious, um, sort of human centered ways. And then also being able to think like a lawyer in very, you know, action oriented problem solving, analytic ways kind of gave me a lot of tools in my toolbox to, um, know that I didn’t have to be afraid of, of, of pushing the boundaries.

[00:10:11] Brenda Cowan: What I would love to follow up on. In this vein of thinking is one of my favorite moments where on social media there was a piece about your ask, the CEO and listeners, he was set up in a little booth, kind of, uh, imagine Lucy’s booth in the Peanuts comics. And Micah, you made yourself available to visitors to ask any question they like. This is daring. So as I understand it, it was rather successful and very positive. And that there was also an encounter with a young visitor who was asking some pretty difficult questions. Would you fill us in on what happened?

[00:10:49] Micah Parzen: You know, we’re in a, a field of curiosity, right? Like, how are we supposed to do better if we don’t get the input from the folks we’re ostensibly serving?

So. Um, there have been a lot of wonderful benefits of being out on the floor in that way. And again, tomorrow will be my second time. One is that my team sees me engaged with the visitors

[00:11:09] Brenda Cowan: mm-hmm.

[00:11:10] Micah Parzen: In ways that they have to do every day, um, and field these difficult questions. Why did you change the name? Um, you know, what is, why do you have an exhibit about race?

That museum shouldn’t be political. Um, you know, why are you giving back the belongings and ancestors to indigenous peoples? Um, and in fact, the, the young man you referred to, he sat down, his dad was sort of walking around and giving me, um, furtive looks, uh, from time to time. Uh, and, and also I could tell very grateful that I was taking the time to speak to his son, and his son took me to task on our decolonial work and the idea that.

You know, why would we want to, um, return these belongings and ancestors to these more sort of primitive peoples and that, um, shouldn’t science sort of be, you know, considered the, um, kind of proper way of understanding the world. And, you know, I pulled out every tool I had and every trick in the book to try to.

Kind of persuade him of the long, deep, dark history of how institutions like museums, um, had harmed indigenous communities and the government, um, all the horrible things that have happened. And he was not buying anything I was selling. I. Although I’ve also learned from this work that, um, sometimes you don’t even see the impact until

[00:12:37] Brenda Cowan: mm-hmm.

[00:12:38] Micah Parzen: Um, years and years later.

[00:12:40] Brenda Cowan: A hundred percent.

[00:12:40] Micah Parzen: Um, and, and it’s so important to just stay the course and hold the space and, um, eventually, you know, the arc of the moral universe bends towards justice as Martin Luther King said.

[00:12:52] Abigail Honor: I know you work in the museum on being what you call anti-racist. So how was racism manifest in the museum maybe before you or in your first few years, and how are you effectively changing that?

[00:13:04] Micah Parzen: The origin story of the San Diego Museum of Man is that, the first exhibit was called The Story of Man through the ages, and it was, um, a series of about a hundred, um, morphological busts of representing the different races. So there were caucasoid busts and negro busts and mongoloid busts and the, sort of, um, pseudoscientific racist presentation was that because of the shape of these different skulls of the different races, um, the brain was shaped in different ways too. And of course that meant that the  caucasoid brain was superior to these other races. And, um, it was really designed as an effort to promulgate the eugenics movement of the, um, early 19 hundreds along those lines when anthropology museums and the work of physical anthropologists was sort of used in this, um, as a form of scientific racism.

So that’s the how the museum began. Over the years, the museum did many harmful things to indigenous communities. They took their belongings and ancestors refused to give them back. Um, the museum supported research expeditions of a guy named Stanley Petraeus, who was a psychologist who administered intelligence tests in Australia.

To justify the genocide of aboriginal peoples there. Um, you know, the museum did fashion shows in the 1950s that had trustees and donors and volunteers wearing sacred ceremonial garments, um, on display for sort of fun and show. So when we say anti-racist, when we say decolonial, we mean telling the truth about those histories.

[00:14:46] Brenda Cowan: Mm-hmm.

[00:14:47] Micah Parzen: How we’ve harmed those communities in ways sometimes, unintentionally, but oftentimes because we thought we were justified and entitled to do so, it’s holding ourselves accountable for the role we played in promulgating those harms. And then most importantly, it’s coming up with concrete action steps for how we can do better now that we know better.

And um, I tell you, some really magical things emerge from taking that, that approach.

[00:15:16] Brenda Cowan: Let’s dive into the present moment. As a highly progressive, forward-thinking cultural institution, the Museum of Us must be weathering a lot in the current cultural and political climate. And as we all know, museums are being targeted in a variety of ways regarding content, funding sources, how they serve their communities.

We’ve got the Smithsonian being attacked. Grant sources being shut down. Okay, Micah. How is the Museum of Us operating with best practices? In these difficult times.

[00:15:52] Micah Parzen: A couple things we’ve done kind of early on in, in that vein. Um, the first was we offered a Know Your Rights workshop for, uh, immigrant and refugee communities who were under such fire early on with the executive orders.

Um, and we opened that up to the entire park, and, uh, nonprofits throughout the community. Soon after that, we did a, um, trans, um, non-binary allyship workshop. Along those same lines, right? You have these executive orders that are basically saying these people do not exist and it is causing, um, retraumatizing them in all sorts of ways, right?

Um, how can we be better allies to those folks in this moment of such great need? Right? Um, so those were some of the things we sort of did early on, but we decided that, you know, in this moment where we’re all flailing and exhausted and reacting to all this horrible news and trying to understand and, and we just have such little gas in the tank, we decided that we would begin a planning process.

To identify a path whereby we are engaging in a three year initiative, um, which will, um, both involve fundraising, but also a commitment from the board of up to a million dollars a year for three years, so that we can scale up our cultural resources team so that we can begin to put a real dent in returning the belongings and ancestors of the 186 indigenous communities throughout the world whose belongings and ancestors we hold. One of my trustees framed it: the museum will never be free until it really prioritizes this commitment. We won’t be free spiritually.

[00:17:37] Brenda Cowan: Mm-hmm.

[00:17:37] Micah Parzen: We won’t be free morally. We won’t be free ethically.

[00:17:41] Abigail Honor: When you give them back, are they going to be taken care of or does it not matter? Is it they can do with them whatever they want? Is that the general mentality when you hand them over? It’s says they do with them what they want. Even if they disintegrate.

[00:17:52] Micah Parzen: It really is Abby. It’s none of our business. They weren’t our take in the first place. We don’t even ask because it’s up to them.

These are often living animate beings for them. You know, they’re not objects, they’re, they’re part of their knowledge system and way of being in the world. And, um. They’re sacred, right? And, um, our business is just to help them, um, get to the point where, where they are reunited with, um, their belongings and ancestors.

[00:18:22] Abigail Honor: If everything disintegrates in theory on mass, everyone decides to do what you are doing. Then how does the history get preserved for future generations? Is it just gonna be a written down oral or photographic history based on whatever documents you’ve managed to keep? How is it all not disintegrated?

[00:18:37] Micah Parzen: We have found, uh, after doing many of years of this work, that when we, um, consult with indigenous communities about their belongings and whether they would like them back, while many of them do want them back, others don’t want them back. They want the museum to continue to hold them, but they might have very different standards, um, for how we take care of them.

And, um, who has access to them and what kind of research is allowed, if any? Right. Um, I’ll tell you a quick story. We had a Messiah cultural Ambassador come a, a few years ago, and our practice was to lay everything we had from Messai land out on that table. And he came in and we said, we’d like to give these things back to you if you’d like them.

He said, no, you know, we. We have other examples of these belongings and, and we’d like you to keep them, but you see that spear over there, um, that’s a really important part of our culture. And, um, it’s dying. You’re not taking care of it. And the way that we take care of it is we rub it with sheep’s fat and that allows it to come to life, both physically and spiritually in all sorts of ways. And, um, as you know, bringing organic materials into museum settings and you know, is against sort of best practices. And it can bring in critters and there are justifications of course, but based on our decolonial values, we said alright we went the next day. We got some sheep fat. We did exactly how he had instructed, and sure enough, the spear came to life in a completely new way. So the things we still have, Abby, are here with informed consent.

[00:20:16] Brenda Cowan: Mm-hmm.

[00:20:16] Micah Parzen: With a lot deeper, more holistic knowledge, not just Western academic knowledge. And in the process of doing that and giving belongings back to their home communities.

You embark on a process of relational repair, right? Where, um, something previously unaddressed harm. That just festered and caused resentment and anger and sadness and trauma can begin to come out and be, be healed on both sides.

[00:20:47] Abigail Honor: I was gonna say, you actually, you are learning from them and all of their experiences and so it’s like a partnership then moving forward.

[00:20:54] Brenda Cowan: Mm-hmm.

[00:20:54] Micah Parzen: Right.

[00:20:55] Abigail Honor: As you both are custodians and taking care of these incredible artifacts or, or sacred objects, so how involved in that. Ex in the exhibit storytelling. ’cause you’re a great storyteller.

[00:21:06] Brenda Cowan: Mm-hmm.

[00:21:06] Abigail Honor: So how into the exhibit design do you get, have you got any comments on what works well for your visitors from an immersive or experiential perspective?

You know, what are your thoughts on design?

[00:21:17] Micah Parzen: Mm-hmm. Mm-hmm. I’ve thought a lot about it, and you’re right. I’m not an expert by any stretch, although learned a lot from my team. And I really hire good people and then get out of their way, right? And I’m always there to sort of on high kind of support and maybe say, well, shouldn’t we be thinking about this?

But I will share with you about. Maybe 10 years ago now, we decided to eliminate the role of curator and hire only exhibit developers and exhibit developers are more like shepherds. They’re project managers. They bring together a wide variety of lived experiences and diverse voices from within the organization, from outside the organization.

And they kind of weave it all together into a, a mosaic or tapestry, right? That is. Always much richer, um, and, and much fuller than, um, you know, a single person’s vision. We have a, a litmus test for joining our board of trustees, and it applies to the staff as well. And that is that you cannot be the smartest person in the room.

And we say that tongue in cheek, but it’s very effective. Uh, and it sends the message that we don’t care how smart you are, you’re drowning out and you’re taking up all this space of the multiplicity of voices that are, are the collective beehive that is always wiser. And, um, frankly more interesting

[00:22:34] Brenda Cowan: mm-hmm.

[00:22:34] Micah Parzen: Than one person’s perspective.

[00:22:36] Abigail Honor: Well, it’s what we talk about all the time. I mean, yeah. On the show, or I complain about all the time, is exactly the way you put it. The curators go deep and go small. You need to make sure that you’re including everybody at the level that they’re coming into the museum at, and when it’s hot topics, it’s incredibly difficult.

You can have phenomenal results if you get it right, but I know how hard that is and really can appreciate what you are doing over there at the Museum of Us.

I think it’s worth talking about audience just for a moment, right?

[00:23:06] Brenda Cowan: Mm-hmm.

[00:23:06] Micah Parzen: Because you, you raised that, you know, we have just committed that our, our primary audience are people of color who have never felt welcome in a museum like ours.

And mainstream museum. Our secondary audience is, um, people who are ally, want to be allies, ally, curious. They wanna learn more. And then our tertiary sort of third level audience is everybody else and almost everybody else, right? Like there are some people who are just want to cause harm to this kind of work and others who just come from a different experience.

And I, and I think one of the, um, biggest challenges we have is how do we. Make a lot of space for meeting people where they’re at and bringing them along wherever they are on their journey, while still not compromising and diluting the message to people of color that this is a museum that honors your lived experience because the dominant narrative we’re, we’re swimming in that fishbowl all the time. We’re breathing that air, right? We don’t need to those are the stories that are just always being told without us even realizing it, right?

[00:24:11] Brenda Cowan: Mm-hmm.

[00:24:12] Micah Parzen: And so we believe that the world needs spaces that those other alternative, um, lived experience and perspectives need to be really highlighted and not just in a culturally specific museum.

It’s not that you go to the African American Museum of History and Culture in the Smithsonian to learn about the black experience. The black experience is the American experience, right? And it should be baked into any exhibit right, in meaningful ways. Um, so that we’re not just in that echo chamber.

We’re not just. You know, breathing that same air over and over and over again without even realizing it.

[00:24:48] Abigail Honor: I just wanted to say a huge thank you. This has been absolutely fantastic and truly inspirational. Now, you talked about exhibit developers as shepherds. I feel very much like we’ve, we’ve been in the presence of a, of a major shepherd today.

Uh, lead leading not only the museum, but your community and the community at large. Um, forward. So thank you for joining the show.

[00:25:09] Brenda Cowan: Thank you, Micah.

[00:25:10] Micah Parzen: My pleasure. Thank you so much for having me. I’ll come back anytime.

[00:25:14] Brenda Cowan: Absolutely.

[00:25:15] Abigail Honor: And thanks to everyone who tuned in today. If you like what you heard, subscribe for more episodes of Matters of Experience wherever you listen to the podcast, and make sure to leave a rating and a review and share with a friend.

We’ll see you next time. Goodbye everyone.

[00:25:31] Audio Engineer: Matters of Experience is produced by Lorem Ipsum Corp and recorded at Hangar Studios. Tune in next time for more fun discussions about experience design.

Truth, Repair and the Role of the Museum

Truth, Repair and the Role of the Museum

07/03/25
The Architecture of Play

The Architecture of Play

06/04/25
Listen on Apple Podcasts and Spotify
Spencer Luckey doesn’t just build playgrounds—he sculpts experiences that invite curiosity, joy, and exploration. In this episode of Matters of Experience, hosts Abigail Honor and Brenda Cowan sit down with the artist, designer, and president of Luckey Climbers to talk about the intersection of play and public space. Spencer shares what it’s like to grow up inside a creative legacy and how he brings imagination, engineering, and poetic thinking to his large-scale climbing sculptures. He also opens up about the role of play in design, the creative tension between form and function, and how architecture can encourage not just movement, but wonder. For designers, educators, and anyone who believes space should spark emotion, this conversation is a reminder that play is a serious—and joyful—part of human experience.
Spencer Walker Luckey (born July 24, 1970) is an American artist and designer renowned for creating large-scale climbing structures known as Luckey Climbers. As the president of Luckey LLC, he continues the legacy of his father, Tom Luckey, who pioneered these innovative play sculptures. Raised in Short Beach, Connecticut, Spencer is the son of artist Tom Luckey and Elizabeth Mason. He attended the Foote School and Northfield Mount Hermon School, later earning degrees from Connecticut College and the Yale School of Architecture. Before embarking on his design career, Spencer held various jobs—including landscaper, waiter, painter, bike messenger, salesman, musician, mascot, carpenter, and convenience store clerk—experiences that enriched his creative perspective. In 2006, following an accident that left his father paralyzed, Spencer took over the operations of Luckey Climbers. Under his leadership, the company has expanded internationally, incorporating digital design techniques and structural analysis into the creation of climbers. Notable installations include projects at the Franklin Institute in Philadelphia, the Liberty Science Center in Jersey City, and the Spectrum Center in Irvine California. Spencer's designs aim to embody optimism, joy, and possibility, reflecting his belief in the power of art to bring people together. Outside of his professional endeavors, he enjoys swimming and is a dedicated musical hobbyist.

[00:00:00] Abigail Honor: Welcome to Matters of Experience, a podcast that explores the creativity, psychology, and innovation driving designed experiences. A big, hearty welcome to everyone listening. My name is Abigail Honor.
[00:00:17] Brenda Cowan: Hello everyone. This is Brenda Cowen.
[00:00:19] Abigail Honor: So today’s guest is Spencer Luckey, who leads Luckey Climbers and is a self-declared kid architect.
Luckey Climbers, for those who don’t know or who have seen one of over 80 that exist around the world, but don’t realize who made them, are those impressive climbing structures often in museums, but other locations too that are sort of suspended environments that hang and are intertwined spaces you can crawl through.
Um, Spencer’s work is a joyful rebellion against adult centric spaces turning architecture into a playground of exuberance, spontaneity, and connection. To quote him directly in his manifesto, he writes, climbers are kids built voice reminding us that design isn’t just about structure, it’s about soul movement and meeting.
So, uh, he builds not for power or prestige, but for celebration. For the questions kids ask and the delight we still carry. Spencer, a huge welcome to the show.
[00:01:21] Brenda Cowan: Welcome.
[00:01:22] Spencer Luckey: Thank you for that generous introduction. It’s just, um, you know, it’s a huge honor to come down here, to New York City to talk to really anyone but myself.
And, um, so I just, I think this is really incredibly, um, exotic and, and delightful as a sort of suburban mouse. I’m, I’m thrilled to be here.
[00:01:41] Abigail Honor: What’s it like, uh, working with kids, you know, and being surrounded in a kid’s world all the time?
[00:01:47] Spencer Luckey: One of the funny things about my business is I don’t actually work with kids.
I work almost exclusively with adults, and one of the things that I’m always constantly trying to eradicate is this sort of adult sensibility because it’s just. It just to sort of make way for kids to have their own imagination and have their own, um, you know, agendas. Uh, the big project of childhood is in a way, uh, trying to get more rights.
And so what they really want to do is have agency, you know, that’s like the end result of these rights. So. If you put them in a fake fire truck or something, which is, you know, could be cool if it was a real firetruck, right? Because then the kid would feel like they were, you know, acting out a, a, a real life fantasy or something.
But if you put them in a fake one, they’ll, they’ll play along with it for a little while, but they’ll pretty much not be firemen. Um, so that just goes out the window immediately and it really just becomes this thing that adults sold to other adults. And, you know, and they all kind of nodded along. Yeah, we’ll put the fire truck over here by the tree and, um, you know, and it’s, it’s well intended, but at the end of the day, kids are going to age out of that and they’re going to think to themselves, you know, I can’t go in that thing because it’s no longer compelling, um, use of my time and furthermore, it’s gonna like undermine my agenda, which is getting more rights.
[00:03:18] Abigail Honor: Yeah. So kids have taste and visual preferences. I mean, how they, they have preferences about everything as soon as they almost pop out, but they have, uh, they do have sort of aesthetic reactions to color and form quite early on. So how does their aesthetic sensibilities influence your work and, um, what materials do you use?
[00:03:39] Spencer Luckey: I have no idea how my sensibilities, um, influence kids or anything like that. I can only do what any other person in my situation, um, who’s honest about what they’re doing does. And that is just try to please myself. I’m not saying that I’m trying to make, you know, flat, black sort of chrome, weird battleship things with, uh, dazzled, but I’ve done a lot of thi, I mean, I’ve tried to make evil climbers. I really have, because I just think it’s funny, I, you know, would have an evil piece of playground equipment that people, as a matter of fact, we try to do this evil one out in, um, Normal, Illinois and unbeknownst to the engineers, I changed out these, you know, really critical, um, connection parts in the ceiling and to be, instead of these sort of dorky things, to be these really menacing claws very articulated and stuff. And, um, and you know, and then I confessed to him that these were, you know, new and better and evil and he edited them out. We had to.
[00:04:40] Brenda Cowan: No, we’d
[00:04:41] Spencer Luckey: hack them out. Yeah. People were, he was genuinely not on board with that as an agenda, you know, as a designer and art or artist or sculptor or whatever you wanna call me.
That’s my, the only thing I’m capable of really doing authentically is pleasing myself. So I have this simple rule where I just, you know, I, I try not to kid myself. I, I, I never finish something and then send it right out because I need to sleep on it a little.
[00:05:09] Brenda Cowan: Bit. Mm-hmm.
[00:05:10] Spencer Luckey: But then I never send it out unless I actually genuinely love it and I can think about all the reasons why I love it and you know, have a sort of rational response to my original sort of emotional action.
[00:05:23] Brenda Cowan: I think that there’s something about how open-ended your experiences are is probably why it appeals to kids. And well, and adults, but you know, kids, you know, beyond the age of four or five. Right. I think that they invite imagination and exploration and curiosity in a way that you get to, you get to decide what this is about and what it’s for and how to use it even.
[00:05:53] Spencer Luckey: Yeah. And at the end of the day, I mean, you know, the high sort of highest end I can think of is to have people come away feeling a little bit better about themselves and the world, and I don’t know if that, if it’s through an open-ended experience, I’ll take it.
[00:06:12] Brenda Cowan: There you go.
[00:06:13] Abigail Honor: I have a quick question about stakeholders. A lot of the museums we work on have many, many, many stakeholders. So we could have the local community, um, we could have, um, historians, curators, educators, people from the government, um, but we really make sure that we’re involving that community, who we are building the museum for. People who are going to use it.
You just mentioned that you are working directly with adults. Are you, when are you bringing the kids in? Are you prototyping with the kids? Do they have any involvement at all from the moment you’re awarded the job to the moment you open the experience?
[00:06:56] Spencer Luckey: To be perfectly honest, and you can put this in your podcast, I, I don’t.
I do my best in the early interviews to make it clear that I, I would much prefer to, to work alone in my office and then make suggestions and then they make decisions. You know, if they want to go and show it to a bunch of kids after I’ve done it, that’s fine. But I don’t wanna end up with a look, a kind of a brownness to, um, or grayness to sort of collaborative artwork.
You know, it’s hard enough, you know, somebody gives you a couple of bucks and you, you’ve gotta produce something that you think is compelling. In the early days, when I first got into this business, that I would fly out to wherever with the model and I would show them the model. And that was this, you know, had a lot of sort of emotional gravity to it in this, you know, nice set of drawings and all of that.
And, and they would, you know, we could converse and there would be a sort of substantive conversation. But these days, you know, I’m lucky if I can get my counterpart on the phone. So I’m often in this situation where I’m like, well, I’ll just, I, I mean, I, I wanna know what they have to say about this, and it doesn’t really matter what I say. I mean that, that’s a proven fact. So, um, I just email it to them with something like, here’s the latest.
[00:08:12] Abigail Honor: I think I’m just subject jealous. I think it’s jealousy and also like. You are an artist then, so the more I’m learning about your process and what you are you are creating for people to enjoy and experience is that it’s very much like an artist creating something.
[00:08:26] Brenda Cowan: In a way, it’s, what a, what a blessing.
[00:08:30] Abigail Honor: Oh, it’s fantastic.
[00:08:30] Brenda Cowan: To be able to make something with your hands that is truly unique. There’s a particular climber that you did in California that you were particularly fond of.
[00:08:45] Spencer Luckey: Oh, the Irvine Spectrum Center?
[00:08:46] Brenda Cowan: Yeah, of course,
[00:08:48] Spencer Luckey: For sure.
[00:08:48] Brenda Cowan: Okay. Can you tell us about it?
[00:08:51] Spencer Luckey: Yeah, so, um, we got this really amazing, I mean, there’s this, this mall out in Irvine, California, and um, so they sent me these drawings and it was gonna be under this, um, pergola thing.
And, um, so we made it so it just scratched the ceiling of the pergola and, you know, it was gonna be too big for the space, which is kind of like one of my things, you know. How can we get more into this? How can we sort of make it look like it’s not supposed to be here, but it is here. It’s sort of like a, Richard Serra, I guess, is a good example of somebody who does that.
So it has a helix on the top and then these, um, sort of, uh, curved leg. So it’s just like the weirdest, nobody would ever recognize it as a sawhorse, but that’s my structural concept. And then it just sort of evolved and one day I noticed that there was this kind of tunnel that I was kind of making inadvertently, you know, I don’t know how much work you guys do in computer computer modeling, but you know, the computer teaches you or sort of truncates you into this sort of state of like, you don’t accept anything but perfection.
So, you know, I’m like making part of it perfect. And meanwhile neglecting the other part of it. ’cause I only wanna, you know, work at this one little park ’cause that’s all I can see on my computer screen. So I, I pan out and I’m like, wow, that’s a really cool thing. There’s this space under there. What if there’s like a walkthrough and then there’s pathways?
And one of the things that happens in California projects specifically is that they ask for an ADA accommodation. And, um, having spent a lot of time with my severely handicapped father who was also in the climber business. You know, we made any number of, um, sort of accommodations for the handicapped population.
So what I did was compose this funny little trail through the underside of this climber that a kid in a wheelchair could very easily navigate. That’s totally unmarked and, um, I have no idea again whether kids in, in, in wheelchairs end up there. I mean, the truth of the matter is that. I never talked to the client about it at all. They don’t know it’s there.
[00:10:58] Abigail Honor: Oh, that’s interesting. Oh, okay. You just put it in there.
[00:11:01] Spencer Luckey: I just, it just happened. You know, it’s one of those things, like I said, you sort of fixate on something in the computer and then all of a sudden you realize what you’ve done and then you, you know, you move a couple little things to sort of. Make it a little bit more legit, but not much more legit.
[00:11:16] Brenda Cowan: I love that serendipity can happen with a computer experience.
[00:11:19] Spencer Luckey: I mean, you have to acknowledge that that’s your medium, you know?
[00:11:22] Brenda Cowan: Sure. Your tool. Yeah.
[00:11:24] Spencer Luckey: And, um, you know, it’s an amazing tool. I love computer modeling. I probably wouldn’t have made it through architecture school where it not for computer modeling, I can’t draw particularly well. I mean, I can draw well enough to sort of like please myself. Mm-hmm. Or not even please myself. I used to actually the opposite, annoy myself and to, you know, sort of test something and then get to this point where I’m like, this has no scale, that it’s so ugly, you know, it looks nothing like what I had in my head,
[00:11:54] Brenda Cowan: Uhhuh.
[00:11:54] Spencer Luckey: And, but you know, it, it, it has a sort of geometric reality and so then, you know, you take what you can from that.
[00:12:02] Abigail Honor: But how big are these square footage wise? So the audience can, Ima imagine them in general.
[00:12:07] Spencer Luckey: You know, some of them are quite large. We’re we just finished one down in, um, Carmel, Indiana. That’s, uh, about 60 or 70 feet long. It’s really pretty, um, amazing. It’s a, we’ve just figured out how to put, uh, a, dynamic light, lED lights in our climbers.
[00:12:26] Abigail Honor: So do the LEDs, are they lighting up the stages of so that where, where you sort of step onto or are they, um, is it for something in the evening so you can see and still climb in the evenings?
[00:12:36] Spencer Luckey: Is it weird for me to show you a picture?
[00:12:38] Abigail Honor: No, no. Show us picture.
[00:12:41] Spencer Luckey: So this is the first generation LED.
[00:12:45] Abigail Honor: Oh, it’s lovely. Oh my gosh. Gorgeous. It’s like lily pads that are all illuminated around the edge.
[00:12:50] Spencer Luckey: Yeah. And these ones, um, you know, they can change the, change the colors and um, it can sort of migrate from one color to another.
But, um, the most recent version,
[00:13:02] Abigail Honor: that’s very cool. Spencer’s showing us sort of how they illuminate and the color changes throughout them, so it really brings them to life.
[00:13:09] Spencer Luckey: It’s just the latest, greatest thing.
[00:13:10] Brenda Cowan: Looks like falling pedals. So, so many of your climbers make me think of falling pedals.
[00:13:15] Abigail Honor: That’s very exciting. They also look like disco. Like I wanna get in that now.
[00:13:18] Brenda Cowan: Okay. Disco falling pedals.
[00:13:21] Abigail Honor: Yeah. I wanna get,
[00:13:21] Spencer Luckey: And here’s the rave version.
[00:13:22] Abigail Honor: Yeah, yeah. I’m so there. That is definitely bringing up to 11 to 13 year olds. I’m there.
[00:13:28] Spencer Luckey: There’s the super patriotic version.
[00:13:30] Abigail Honor: Oh, very nice. Red, white, and blue.
[00:13:32] Brenda Cowan: Amazing. Back to thinking about working with clients, what are the skills that you employ? What do you need to really do to be able to do this really unique kind of work? You’re not off the shelf?
[00:13:47] Spencer Luckey: Well, first and foremost, I try to make a friend. Mm-hmm. You know, it’s like nobody wants to do anything with somebody they don’t like, so it’s not in a manipulative way. I, I, you know, I actually really like people. So that’s always my first agenda is to, to try to, I don’t know, be amusing. And sometimes I overdo it and, you know, turn people off. I don’t know, I, I, it’s precarious right at the beginning. The first conversations are always sort of fraught in a way. You know, I generally, um, try to understand what their agenda is, what they want out of the climber, what they, you know, the, try to understand the architecture that it’s gonna go into, and. You know who their audience is. Um, you know, sometimes I get it completely wrong the first time, the second time, the third time, the fourth time, sometimes they lose patience with me and then don’t, you know, they ghost me. And I don’t know, it’s just, again, it’s like goes back to that. I send something, send somebody a, an email and with a bunch of pictures that I’m totally intrigued by, and then I hear nothing back.
But that happens, you know? Mm-hmm. It’s just as part of the game, I suppose.
[00:14:55] Brenda Cowan: But it’s the, you’ve got the creative process that you’re going through, which has its own ups and downs and unknowns and uncertainties, and then epiphanies, and then, you know, moments when you’re really energized. And I was, I’m really curious, like when you see a space where a climber will someday live.
What’s that like? Does like, do things start to pop into your head or?
[00:15:17] Spencer Luckey: Well, I, you know, I’m part Vulcan, so I always try to sort of like, look through the walls and see where the lines of structure are. Um, I try really hard to make something, design something that is, that’s, you know, complimentary to the architecture, to the structure of the building. Um, and we’re doing this project, uh, this summer at a, at a little school down in Florida. And, um, I was sitting on a train and I just was like, you know, I should really work on that project. Started drawing these things. So I was like, okay, it has to be kind of like this, you know, two columns with a lintel. And I was, all right, you know, it’s dumb, dumb. Um, that’s stupid and it’s ridiculous. Ridiculous. I have pages of these, you know, sort of, uh, double T looking things. Um, in my sketchbook coming back from DC and, um, and then, you know, a couple of days later I was like, oh, it’s a pie symbol, you know, because they can go and talk about it. It definitely exceeded their expectations about, you know, what it could be. And, um, and it’s ridiculous. I think that, you know, you have to just allow your, um, you know, kind of get conversant with what the problem is in a sense. Um, you know, we did this funny project in, um, Moscow a bunch of years ago, and they were like, you know, Ve vant zis space zeeme. Alright, space theme. What does that mean? You know, so, you know, my most sort of weirdo notions of space or sort blobs and, you know, and they’re like, this just not, we don’t get it, you know? But then I was like, you know what they want again? They want to feel good about themselves. They want to get it. They don’t want to be left out of the joke. They don’t, you know, none of that’s, it’s totally invalid in a way. And so we have this way of making like a tripod. My old man was obsessed with these. He, a lot of his climbers were just these simple tripods. ’cause it’s the simplest structure. My old man. Just like his son is a, was a bit of a Vulcan. And, um, but I tried to best him by making this one where the, the tripod with this and the sticks pass, um, passed the vertex. And then I was like, wow, what if I put like an atom symbol around it? Because, you know, one of the problems with that structure is that the top of it, you know, can, is a cantilever, but so, but if you constrain it with these hoops that make the atom symbol and all of a sudden I was like, it’s Russian constructivism. Like right there.
[00:17:52] Abigail Honor: And they loved it.
[00:17:53] Spencer Luckey: And they loved it immediately.
[00:17:54] Brenda Cowan: Oh my god. And there you go. The pitch.
[00:17:56] Abigail Honor: So he does know how very well to talk to clients and how to spin the work he does.
[00:18:01] Brenda Cowan: I know that we’re out of time, but I have to ask one quick question, which is, so I am a professor of design students and I would love to know, what advice would you give young creative folks right now who wanna build things and create things for others?
[00:18:21] Spencer Luckey: I was a never the teacher’s pet in school. Um, and so I’m, I’m kind of the last person that you should ask that kind of a question to. But what’s worked for me is, again, to be, to be honest and to be kind of cold with my, um, with my reflections on what I’ve done. Um, you know, a lot of my, uh, practice as a musician, you know, is it you just do scales, you know, or whatever it is again and again and again, and there’s no notion of perfection, it’s, you know, it’s fleeting. It’s, um, and you have to sort of, um, at least I try to just embrace my honest reflections on these things. And, and then I, I really try hard to never show anyone anything that I don’t love. Mm-hmm. It’s just a, and I, you know, I can’t put my finger on that, but, you know, I love the pie symbol. When I first, you know, I was like, this is, they’re gonna love it. I’m gonna love it. I can make it into something I’m gonna love. Or the constructivist thing or, um, the idea comes and it’s often, it’s not like epiphany or some sort of, it’s a process. You know, you have to again, get yourself so you’re kind of thinking about it, you know, when you’re, you know, doing laps in the pool or whatever it is you do. And just get it past the point where you’re in any kind of panic about it. Because that’s the, like the worst space for your brain, um, to be creative and get, you know, relaxed. One of the things that I learned in school was, you know, they have these hideous deadlines and they just come at you.
And so you have to learn to sort of compartmentalize the schedule and the stress and, um, and, you know, the, the context within which you’re operating and, and try to find calm in there. And, and not. Be reactive to your environment. Just stay on task. And it’s not that it’s a very hard thing to do, particularly when you’ve got your cell phone and you know, all the energy drinks and whatever goes on at science schools these days, um, but uh, yeah, that’s, that’s, that’s kind of it to me it’s the whole shoot and match is pleasing oneself. If you can’t honestly please yourself, you know, it’s kind of
[00:20:54] Brenda Cowan: How do you expect others, to fall in love?
[00:20:56] Spencer Luckey: Humans are really, really great at, um, spotting authenticity. And um, you know, you just can’t fake it.
[00:21:05] Abigail Honor: I completely agree. Just to sort of wrap it up here. No, I agree, Spencer, that when I’m listening to you, um, it’s never usually an epiphany could be a aha moment, but it’s at the end of a lot of work. It’s a process and you have to do to achieve something. Sitting and not doing as creatives and physical creative, whether it’s using a pen and a piece of paper or using a computer, you have to work through ideas to get to the idea. And so I just wanna say huge thank you for joining us on this show today. This is a pleasure.
[00:21:35] Spencer Luckey: What a huge honor it is.
[00:21:37] Abigail Honor: It’s been amazing. Like to glimpse into your life and how you make these incredible climbers, and I would like to challenge all our listeners, find the nearest climb and get in it.
[00:21:46] Brenda Cowan: Get in it.
[00:21:46] Abigail Honor: The kind of amazing and beautiful sculptures to actually even just, just look at, so. Thank you so much, Spencer. Thanks to everyone who tuned in. If you like what you heard, subscribe for more episodes of matters of experience wherever you listen to podcasts. And make sure to leave a rating and a review. Please share with a friend. We’ll see you next time.
[00:22:04] Brenda Cowan: Take care, everybody.
[00:22:08] Audio Engineer: Matters of experience is produced by Lorem Ipsum Corp and recorded at Hangar Studios. Tune in next time for more fun discussions about experience design.

Spencer Walker Luckey (born July 24, 1970) is an American artist and designer renowned for creating large-scale climbing structures known as Luckey Climbers. As the president of Luckey LLC, he continues the legacy of his father, Tom Luckey, who pioneered these innovative play sculptures. Raised in Short Beach, Connecticut, Spencer is the son of artist Tom Luckey and Elizabeth Mason. He attended the Foote School and Northfield Mount Hermon School, later earning degrees from Connecticut College and the Yale School of Architecture. Before embarking on his design career, Spencer held various jobs—including landscaper, waiter, painter, bike messenger, salesman, musician, mascot, carpenter, and convenience store clerk—experiences that enriched his creative perspective. In 2006, following an accident that left his father paralyzed, Spencer took over the operations of Luckey Climbers. Under his leadership, the company has expanded internationally, incorporating digital design techniques and structural analysis into the creation of climbers. Notable installations include projects at the Franklin Institute in Philadelphia, the Liberty Science Center in Jersey City, and the Spectrum Center in Irvine California. Spencer's designs aim to embody optimism, joy, and possibility, reflecting his belief in the power of art to bring people together. Outside of his professional endeavors, he enjoys swimming and is a dedicated musical hobbyist.

[00:00:00] Abigail Honor: Welcome to Matters of Experience, a podcast that explores the creativity, psychology, and innovation driving designed experiences. A big, hearty welcome to everyone listening. My name is Abigail Honor.
[00:00:17] Brenda Cowan: Hello everyone. This is Brenda Cowen.
[00:00:19] Abigail Honor: So today’s guest is Spencer Luckey, who leads Luckey Climbers and is a self-declared kid architect.
Luckey Climbers, for those who don’t know or who have seen one of over 80 that exist around the world, but don’t realize who made them, are those impressive climbing structures often in museums, but other locations too that are sort of suspended environments that hang and are intertwined spaces you can crawl through.
Um, Spencer’s work is a joyful rebellion against adult centric spaces turning architecture into a playground of exuberance, spontaneity, and connection. To quote him directly in his manifesto, he writes, climbers are kids built voice reminding us that design isn’t just about structure, it’s about soul movement and meeting.
So, uh, he builds not for power or prestige, but for celebration. For the questions kids ask and the delight we still carry. Spencer, a huge welcome to the show.
[00:01:21] Brenda Cowan: Welcome.
[00:01:22] Spencer Luckey: Thank you for that generous introduction. It’s just, um, you know, it’s a huge honor to come down here, to New York City to talk to really anyone but myself.
And, um, so I just, I think this is really incredibly, um, exotic and, and delightful as a sort of suburban mouse. I’m, I’m thrilled to be here.
[00:01:41] Abigail Honor: What’s it like, uh, working with kids, you know, and being surrounded in a kid’s world all the time?
[00:01:47] Spencer Luckey: One of the funny things about my business is I don’t actually work with kids.
I work almost exclusively with adults, and one of the things that I’m always constantly trying to eradicate is this sort of adult sensibility because it’s just. It just to sort of make way for kids to have their own imagination and have their own, um, you know, agendas. Uh, the big project of childhood is in a way, uh, trying to get more rights.
And so what they really want to do is have agency, you know, that’s like the end result of these rights. So. If you put them in a fake fire truck or something, which is, you know, could be cool if it was a real firetruck, right? Because then the kid would feel like they were, you know, acting out a, a, a real life fantasy or something.
But if you put them in a fake one, they’ll, they’ll play along with it for a little while, but they’ll pretty much not be firemen. Um, so that just goes out the window immediately and it really just becomes this thing that adults sold to other adults. And, you know, and they all kind of nodded along. Yeah, we’ll put the fire truck over here by the tree and, um, you know, and it’s, it’s well intended, but at the end of the day, kids are going to age out of that and they’re going to think to themselves, you know, I can’t go in that thing because it’s no longer compelling, um, use of my time and furthermore, it’s gonna like undermine my agenda, which is getting more rights.
[00:03:18] Abigail Honor: Yeah. So kids have taste and visual preferences. I mean, how they, they have preferences about everything as soon as they almost pop out, but they have, uh, they do have sort of aesthetic reactions to color and form quite early on. So how does their aesthetic sensibilities influence your work and, um, what materials do you use?
[00:03:39] Spencer Luckey: I have no idea how my sensibilities, um, influence kids or anything like that. I can only do what any other person in my situation, um, who’s honest about what they’re doing does. And that is just try to please myself. I’m not saying that I’m trying to make, you know, flat, black sort of chrome, weird battleship things with, uh, dazzled, but I’ve done a lot of thi, I mean, I’ve tried to make evil climbers. I really have, because I just think it’s funny, I, you know, would have an evil piece of playground equipment that people, as a matter of fact, we try to do this evil one out in, um, Normal, Illinois and unbeknownst to the engineers, I changed out these, you know, really critical, um, connection parts in the ceiling and to be, instead of these sort of dorky things, to be these really menacing claws very articulated and stuff. And, um, and you know, and then I confessed to him that these were, you know, new and better and evil and he edited them out. We had to.
[00:04:40] Brenda Cowan: No, we’d
[00:04:41] Spencer Luckey: hack them out. Yeah. People were, he was genuinely not on board with that as an agenda, you know, as a designer and art or artist or sculptor or whatever you wanna call me.
That’s my, the only thing I’m capable of really doing authentically is pleasing myself. So I have this simple rule where I just, you know, I, I try not to kid myself. I, I, I never finish something and then send it right out because I need to sleep on it a little.
[00:05:09] Brenda Cowan: Bit. Mm-hmm.
[00:05:10] Spencer Luckey: But then I never send it out unless I actually genuinely love it and I can think about all the reasons why I love it and you know, have a sort of rational response to my original sort of emotional action.
[00:05:23] Brenda Cowan: I think that there’s something about how open-ended your experiences are is probably why it appeals to kids. And well, and adults, but you know, kids, you know, beyond the age of four or five. Right. I think that they invite imagination and exploration and curiosity in a way that you get to, you get to decide what this is about and what it’s for and how to use it even.
[00:05:53] Spencer Luckey: Yeah. And at the end of the day, I mean, you know, the high sort of highest end I can think of is to have people come away feeling a little bit better about themselves and the world, and I don’t know if that, if it’s through an open-ended experience, I’ll take it.
[00:06:12] Brenda Cowan: There you go.
[00:06:13] Abigail Honor: I have a quick question about stakeholders. A lot of the museums we work on have many, many, many stakeholders. So we could have the local community, um, we could have, um, historians, curators, educators, people from the government, um, but we really make sure that we’re involving that community, who we are building the museum for. People who are going to use it.
You just mentioned that you are working directly with adults. Are you, when are you bringing the kids in? Are you prototyping with the kids? Do they have any involvement at all from the moment you’re awarded the job to the moment you open the experience?
[00:06:56] Spencer Luckey: To be perfectly honest, and you can put this in your podcast, I, I don’t.
I do my best in the early interviews to make it clear that I, I would much prefer to, to work alone in my office and then make suggestions and then they make decisions. You know, if they want to go and show it to a bunch of kids after I’ve done it, that’s fine. But I don’t wanna end up with a look, a kind of a brownness to, um, or grayness to sort of collaborative artwork.
You know, it’s hard enough, you know, somebody gives you a couple of bucks and you, you’ve gotta produce something that you think is compelling. In the early days, when I first got into this business, that I would fly out to wherever with the model and I would show them the model. And that was this, you know, had a lot of sort of emotional gravity to it in this, you know, nice set of drawings and all of that.
And, and they would, you know, we could converse and there would be a sort of substantive conversation. But these days, you know, I’m lucky if I can get my counterpart on the phone. So I’m often in this situation where I’m like, well, I’ll just, I, I mean, I, I wanna know what they have to say about this, and it doesn’t really matter what I say. I mean that, that’s a proven fact. So, um, I just email it to them with something like, here’s the latest.
[00:08:12] Abigail Honor: I think I’m just subject jealous. I think it’s jealousy and also like. You are an artist then, so the more I’m learning about your process and what you are you are creating for people to enjoy and experience is that it’s very much like an artist creating something.
[00:08:26] Brenda Cowan: In a way, it’s, what a, what a blessing.
[00:08:30] Abigail Honor: Oh, it’s fantastic.
[00:08:30] Brenda Cowan: To be able to make something with your hands that is truly unique. There’s a particular climber that you did in California that you were particularly fond of.
[00:08:45] Spencer Luckey: Oh, the Irvine Spectrum Center?
[00:08:46] Brenda Cowan: Yeah, of course,
[00:08:48] Spencer Luckey: For sure.
[00:08:48] Brenda Cowan: Okay. Can you tell us about it?
[00:08:51] Spencer Luckey: Yeah, so, um, we got this really amazing, I mean, there’s this, this mall out in Irvine, California, and um, so they sent me these drawings and it was gonna be under this, um, pergola thing.
And, um, so we made it so it just scratched the ceiling of the pergola and, you know, it was gonna be too big for the space, which is kind of like one of my things, you know. How can we get more into this? How can we sort of make it look like it’s not supposed to be here, but it is here. It’s sort of like a, Richard Serra, I guess, is a good example of somebody who does that.
So it has a helix on the top and then these, um, sort of, uh, curved leg. So it’s just like the weirdest, nobody would ever recognize it as a sawhorse, but that’s my structural concept. And then it just sort of evolved and one day I noticed that there was this kind of tunnel that I was kind of making inadvertently, you know, I don’t know how much work you guys do in computer computer modeling, but you know, the computer teaches you or sort of truncates you into this sort of state of like, you don’t accept anything but perfection.
So, you know, I’m like making part of it perfect. And meanwhile neglecting the other part of it. ’cause I only wanna, you know, work at this one little park ’cause that’s all I can see on my computer screen. So I, I pan out and I’m like, wow, that’s a really cool thing. There’s this space under there. What if there’s like a walkthrough and then there’s pathways?
And one of the things that happens in California projects specifically is that they ask for an ADA accommodation. And, um, having spent a lot of time with my severely handicapped father who was also in the climber business. You know, we made any number of, um, sort of accommodations for the handicapped population.
So what I did was compose this funny little trail through the underside of this climber that a kid in a wheelchair could very easily navigate. That’s totally unmarked and, um, I have no idea again whether kids in, in, in wheelchairs end up there. I mean, the truth of the matter is that. I never talked to the client about it at all. They don’t know it’s there.
[00:10:58] Abigail Honor: Oh, that’s interesting. Oh, okay. You just put it in there.
[00:11:01] Spencer Luckey: I just, it just happened. You know, it’s one of those things, like I said, you sort of fixate on something in the computer and then all of a sudden you realize what you’ve done and then you, you know, you move a couple little things to sort of. Make it a little bit more legit, but not much more legit.
[00:11:16] Brenda Cowan: I love that serendipity can happen with a computer experience.
[00:11:19] Spencer Luckey: I mean, you have to acknowledge that that’s your medium, you know?
[00:11:22] Brenda Cowan: Sure. Your tool. Yeah.
[00:11:24] Spencer Luckey: And, um, you know, it’s an amazing tool. I love computer modeling. I probably wouldn’t have made it through architecture school where it not for computer modeling, I can’t draw particularly well. I mean, I can draw well enough to sort of like please myself. Mm-hmm. Or not even please myself. I used to actually the opposite, annoy myself and to, you know, sort of test something and then get to this point where I’m like, this has no scale, that it’s so ugly, you know, it looks nothing like what I had in my head,
[00:11:54] Brenda Cowan: Uhhuh.
[00:11:54] Spencer Luckey: And, but you know, it, it, it has a sort of geometric reality and so then, you know, you take what you can from that.
[00:12:02] Abigail Honor: But how big are these square footage wise? So the audience can, Ima imagine them in general.
[00:12:07] Spencer Luckey: You know, some of them are quite large. We’re we just finished one down in, um, Carmel, Indiana. That’s, uh, about 60 or 70 feet long. It’s really pretty, um, amazing. It’s a, we’ve just figured out how to put, uh, a, dynamic light, lED lights in our climbers.
[00:12:26] Abigail Honor: So do the LEDs, are they lighting up the stages of so that where, where you sort of step onto or are they, um, is it for something in the evening so you can see and still climb in the evenings?
[00:12:36] Spencer Luckey: Is it weird for me to show you a picture?
[00:12:38] Abigail Honor: No, no. Show us picture.
[00:12:41] Spencer Luckey: So this is the first generation LED.
[00:12:45] Abigail Honor: Oh, it’s lovely. Oh my gosh. Gorgeous. It’s like lily pads that are all illuminated around the edge.
[00:12:50] Spencer Luckey: Yeah. And these ones, um, you know, they can change the, change the colors and um, it can sort of migrate from one color to another.
But, um, the most recent version,
[00:13:02] Abigail Honor: that’s very cool. Spencer’s showing us sort of how they illuminate and the color changes throughout them, so it really brings them to life.
[00:13:09] Spencer Luckey: It’s just the latest, greatest thing.
[00:13:10] Brenda Cowan: Looks like falling pedals. So, so many of your climbers make me think of falling pedals.
[00:13:15] Abigail Honor: That’s very exciting. They also look like disco. Like I wanna get in that now.
[00:13:18] Brenda Cowan: Okay. Disco falling pedals.
[00:13:21] Abigail Honor: Yeah. I wanna get,
[00:13:21] Spencer Luckey: And here’s the rave version.
[00:13:22] Abigail Honor: Yeah, yeah. I’m so there. That is definitely bringing up to 11 to 13 year olds. I’m there.
[00:13:28] Spencer Luckey: There’s the super patriotic version.
[00:13:30] Abigail Honor: Oh, very nice. Red, white, and blue.
[00:13:32] Brenda Cowan: Amazing. Back to thinking about working with clients, what are the skills that you employ? What do you need to really do to be able to do this really unique kind of work? You’re not off the shelf?
[00:13:47] Spencer Luckey: Well, first and foremost, I try to make a friend. Mm-hmm. You know, it’s like nobody wants to do anything with somebody they don’t like, so it’s not in a manipulative way. I, I, you know, I actually really like people. So that’s always my first agenda is to, to try to, I don’t know, be amusing. And sometimes I overdo it and, you know, turn people off. I don’t know, I, I, it’s precarious right at the beginning. The first conversations are always sort of fraught in a way. You know, I generally, um, try to understand what their agenda is, what they want out of the climber, what they, you know, the, try to understand the architecture that it’s gonna go into, and. You know who their audience is. Um, you know, sometimes I get it completely wrong the first time, the second time, the third time, the fourth time, sometimes they lose patience with me and then don’t, you know, they ghost me. And I don’t know, it’s just, again, it’s like goes back to that. I send something, send somebody a, an email and with a bunch of pictures that I’m totally intrigued by, and then I hear nothing back.
But that happens, you know? Mm-hmm. It’s just as part of the game, I suppose.
[00:14:55] Brenda Cowan: But it’s the, you’ve got the creative process that you’re going through, which has its own ups and downs and unknowns and uncertainties, and then epiphanies, and then, you know, moments when you’re really energized. And I was, I’m really curious, like when you see a space where a climber will someday live.
What’s that like? Does like, do things start to pop into your head or?
[00:15:17] Spencer Luckey: Well, I, you know, I’m part Vulcan, so I always try to sort of like, look through the walls and see where the lines of structure are. Um, I try really hard to make something, design something that is, that’s, you know, complimentary to the architecture, to the structure of the building. Um, and we’re doing this project, uh, this summer at a, at a little school down in Florida. And, um, I was sitting on a train and I just was like, you know, I should really work on that project. Started drawing these things. So I was like, okay, it has to be kind of like this, you know, two columns with a lintel. And I was, all right, you know, it’s dumb, dumb. Um, that’s stupid and it’s ridiculous. Ridiculous. I have pages of these, you know, sort of, uh, double T looking things. Um, in my sketchbook coming back from DC and, um, and then, you know, a couple of days later I was like, oh, it’s a pie symbol, you know, because they can go and talk about it. It definitely exceeded their expectations about, you know, what it could be. And, um, and it’s ridiculous. I think that, you know, you have to just allow your, um, you know, kind of get conversant with what the problem is in a sense. Um, you know, we did this funny project in, um, Moscow a bunch of years ago, and they were like, you know, Ve vant zis space zeeme. Alright, space theme. What does that mean? You know, so, you know, my most sort of weirdo notions of space or sort blobs and, you know, and they’re like, this just not, we don’t get it, you know? But then I was like, you know what they want again? They want to feel good about themselves. They want to get it. They don’t want to be left out of the joke. They don’t, you know, none of that’s, it’s totally invalid in a way. And so we have this way of making like a tripod. My old man was obsessed with these. He, a lot of his climbers were just these simple tripods. ’cause it’s the simplest structure. My old man. Just like his son is a, was a bit of a Vulcan. And, um, but I tried to best him by making this one where the, the tripod with this and the sticks pass, um, passed the vertex. And then I was like, wow, what if I put like an atom symbol around it? Because, you know, one of the problems with that structure is that the top of it, you know, can, is a cantilever, but so, but if you constrain it with these hoops that make the atom symbol and all of a sudden I was like, it’s Russian constructivism. Like right there.
[00:17:52] Abigail Honor: And they loved it.
[00:17:53] Spencer Luckey: And they loved it immediately.
[00:17:54] Brenda Cowan: Oh my god. And there you go. The pitch.
[00:17:56] Abigail Honor: So he does know how very well to talk to clients and how to spin the work he does.
[00:18:01] Brenda Cowan: I know that we’re out of time, but I have to ask one quick question, which is, so I am a professor of design students and I would love to know, what advice would you give young creative folks right now who wanna build things and create things for others?
[00:18:21] Spencer Luckey: I was a never the teacher’s pet in school. Um, and so I’m, I’m kind of the last person that you should ask that kind of a question to. But what’s worked for me is, again, to be, to be honest and to be kind of cold with my, um, with my reflections on what I’ve done. Um, you know, a lot of my, uh, practice as a musician, you know, is it you just do scales, you know, or whatever it is again and again and again, and there’s no notion of perfection, it’s, you know, it’s fleeting. It’s, um, and you have to sort of, um, at least I try to just embrace my honest reflections on these things. And, and then I, I really try hard to never show anyone anything that I don’t love. Mm-hmm. It’s just a, and I, you know, I can’t put my finger on that, but, you know, I love the pie symbol. When I first, you know, I was like, this is, they’re gonna love it. I’m gonna love it. I can make it into something I’m gonna love. Or the constructivist thing or, um, the idea comes and it’s often, it’s not like epiphany or some sort of, it’s a process. You know, you have to again, get yourself so you’re kind of thinking about it, you know, when you’re, you know, doing laps in the pool or whatever it is you do. And just get it past the point where you’re in any kind of panic about it. Because that’s the, like the worst space for your brain, um, to be creative and get, you know, relaxed. One of the things that I learned in school was, you know, they have these hideous deadlines and they just come at you.
And so you have to learn to sort of compartmentalize the schedule and the stress and, um, and, you know, the, the context within which you’re operating and, and try to find calm in there. And, and not. Be reactive to your environment. Just stay on task. And it’s not that it’s a very hard thing to do, particularly when you’ve got your cell phone and you know, all the energy drinks and whatever goes on at science schools these days, um, but uh, yeah, that’s, that’s, that’s kind of it to me it’s the whole shoot and match is pleasing oneself. If you can’t honestly please yourself, you know, it’s kind of
[00:20:54] Brenda Cowan: How do you expect others, to fall in love?
[00:20:56] Spencer Luckey: Humans are really, really great at, um, spotting authenticity. And um, you know, you just can’t fake it.
[00:21:05] Abigail Honor: I completely agree. Just to sort of wrap it up here. No, I agree, Spencer, that when I’m listening to you, um, it’s never usually an epiphany could be a aha moment, but it’s at the end of a lot of work. It’s a process and you have to do to achieve something. Sitting and not doing as creatives and physical creative, whether it’s using a pen and a piece of paper or using a computer, you have to work through ideas to get to the idea. And so I just wanna say huge thank you for joining us on this show today. This is a pleasure.
[00:21:35] Spencer Luckey: What a huge honor it is.
[00:21:37] Abigail Honor: It’s been amazing. Like to glimpse into your life and how you make these incredible climbers, and I would like to challenge all our listeners, find the nearest climb and get in it.
[00:21:46] Brenda Cowan: Get in it.
[00:21:46] Abigail Honor: The kind of amazing and beautiful sculptures to actually even just, just look at, so. Thank you so much, Spencer. Thanks to everyone who tuned in. If you like what you heard, subscribe for more episodes of matters of experience wherever you listen to podcasts. And make sure to leave a rating and a review. Please share with a friend. We’ll see you next time.
[00:22:04] Brenda Cowan: Take care, everybody.
[00:22:08] Audio Engineer: Matters of experience is produced by Lorem Ipsum Corp and recorded at Hangar Studios. Tune in next time for more fun discussions about experience design.

The Architecture of Play

The Architecture of Play

06/04/25
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Meet your hosts

Abigail Honor

Abigail Honor

Abby is a founding partner at Lorem Ipsum, an experiential design agency, and has over 23 years of experience in storytelling through physical and digital design. She has crafted dynamic and inspiring narratives for global brands, companies and institutions, using cutting-edge technology to communicate compelling and thoughtful messages. Abby has won multiple design, film and directing awards such as the SEGD Honor Award, HOW International Design Award, Muse Award, to name a few, and maintains affiliation with associations including SEGD, AIGA, and the American Advertising Federation.
Brenda Cowan

Brenda Cowan

Brenda Cowan is a professor and former Chairperson of Graduate Exhibition & Experience Design at SUNY Fashion Institute of Technology. Brenda is a Fulbright Scholar in the disciplines of museums and mental health, and her theory of Psychotherapeutic Object Dynamics (2015) has been presented for the American Alliance of Museums; Museums of Hope; MidAtlantic Association of Museums; National Museums of World Culture, Sweden; and has been published with the National Association for Museum Exhibition; Society for Environmental Graphic Design; O Magazine; and Huffington Post Science. She is currently co-editing a volume on the subject of flourishing in museums.

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